From 60bf2f938980cb464dabab11d41eb37c49fe39ca Mon Sep 17 00:00:00 2001 From: Dmitry Torokhov Date: Tue, 3 Sep 2024 21:30:59 -0700 Subject: [PATCH] Input: gamecon - use guard notation when acquiring mutex Using guard notation makes the code more compact and error handling more robust by ensuring that mutexes are released in all code paths when control leaves critical section. Link: https://lore.kernel.org/r/20240904043104.1030257-3-dmitry.torokhov@gmail.com Signed-off-by: Dmitry Torokhov --- drivers/input/joystick/gamecon.c | 22 ++++++++++------------ 1 file changed, 10 insertions(+), 12 deletions(-) diff --git a/drivers/input/joystick/gamecon.c b/drivers/input/joystick/gamecon.c index 2b553e2d838f..b53cafd7a5ee 100644 --- a/drivers/input/joystick/gamecon.c +++ b/drivers/input/joystick/gamecon.c @@ -765,33 +765,31 @@ static void gc_timer(struct timer_list *t) static int gc_open(struct input_dev *dev) { struct gc *gc = input_get_drvdata(dev); - int err; - err = mutex_lock_interruptible(&gc->mutex); - if (err) - return err; + scoped_guard(mutex_intr, &gc->mutex) { + if (!gc->used++) { + parport_claim(gc->pd); + parport_write_control(gc->pd->port, 0x04); + mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME); + } - if (!gc->used++) { - parport_claim(gc->pd); - parport_write_control(gc->pd->port, 0x04); - mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME); + return 0; } - mutex_unlock(&gc->mutex); - return 0; + return -EINTR; } static void gc_close(struct input_dev *dev) { struct gc *gc = input_get_drvdata(dev); - mutex_lock(&gc->mutex); + guard(mutex)(&gc->mutex); + if (!--gc->used) { del_timer_sync(&gc->timer); parport_write_control(gc->pd->port, 0x00); parport_release(gc->pd); } - mutex_unlock(&gc->mutex); } static int gc_setup_pad(struct gc *gc, int idx, int pad_type) -- 2.50.1