From 27227a234c1487cb7a684615f0749c455218833a Mon Sep 17 00:00:00 2001 From: Joshua Aberback Date: Mon, 28 Oct 2024 17:12:22 -0400 Subject: [PATCH] drm/amd/display: Fix handling of plane refcount [Why] The mechanism to backup and restore plane states doesn't maintain refcount, which can cause issues if the refcount of the plane changes in between backup and restore operations, such as memory leaks if the refcount was supposed to go down, or double frees / invalid memory accesses if the refcount was supposed to go up. [How] Cache and re-apply current refcount when restoring plane states. Cc: stable@vger.kernel.org Reviewed-by: Josip Pavic Signed-off-by: Joshua Aberback Signed-off-by: Hamza Mahfooz Tested-by: Daniel Wheeler Signed-off-by: Alex Deucher --- drivers/gpu/drm/amd/display/dc/core/dc.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/drivers/gpu/drm/amd/display/dc/core/dc.c b/drivers/gpu/drm/amd/display/dc/core/dc.c index 7872c6cabb14..0c1875d35a95 100644 --- a/drivers/gpu/drm/amd/display/dc/core/dc.c +++ b/drivers/gpu/drm/amd/display/dc/core/dc.c @@ -3141,7 +3141,10 @@ static void restore_planes_and_stream_state( return; for (i = 0; i < status->plane_count; i++) { + /* refcount will always be valid, restore everything else */ + struct kref refcount = status->plane_states[i]->refcount; *status->plane_states[i] = scratch->plane_states[i]; + status->plane_states[i]->refcount = refcount; } *stream = scratch->stream_state; } -- 2.49.0