]> www.infradead.org Git - users/mchehab/andors-trail.git/log
users/mchehab/andors-trail.git
13 years agoCompleted the "the dark protector" questline with 500 new lines of conversation,...
oskar.wiksten [Sun, 12 Feb 2012 19:45:28 +0000 (19:45 +0000)]
Completed the "the dark protector" questline with 500 new lines of conversation, consisting of 3 new quests and a new skill.
Fixed FC issues when returning to the app from another app.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@218 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoWider walkways in northern Fallhaven.
oskar.wiksten [Sun, 15 Jan 2012 10:30:08 +0000 (10:30 +0000)]
Wider walkways in northern Fallhaven.
Minor cleanup in pwcave* and waytobrimhavencave* maps.
Bugfix: Do not remove other lingering actor conditions when changing equipment (for example, if the player has a condition caused by something else with duration="forever", that condition would be removed when equipping or unequipping an item).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@217 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoAdded support for the extended reward system to the conversation resource files and...
oskar.wiksten [Sun, 8 Jan 2012 12:55:48 +0000 (12:55 +0000)]
Added support for the extended reward system to the conversation resource files and the content editor.
Added support for different types of item requirements in conversation replies. For example, requiring the player to wear a specific item instead of just having it in inventory.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@216 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoCompleted implementation of monster classes and factions in the monster resource...
oskar.wiksten [Sun, 8 Jan 2012 01:10:27 +0000 (01:10 +0000)]
Completed implementation of monster classes and factions in the monster resource file, so that these properties are read from there.

Also introduced a property of uniqueness per monster (meaning that unique monsters will not respawn). This will replace the uniqueness that was previously set on spawn areas, since it is more intuitive to define it per monster type.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@215 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoInitial implementation of monster classes. Will be used for skills, resistances and...
oskar.wiksten [Fri, 6 Jan 2012 22:48:16 +0000 (22:48 +0000)]
Initial implementation of monster classes. Will be used for skills, resistances and categorizing of monsters. Should be read from resource file (not done yet).

Added splatter images when the player kills monsters, that will stay on the map for 20 seconds after a monster has been killed. Splatter images are however currently disabled, since the splatter type should be determined from the monster class (which is not yet fully implemented).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@214 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdated German translation (thanks Samuel and cngunners14)
oskar.wiksten [Fri, 6 Jan 2012 20:44:17 +0000 (20:44 +0000)]
Updated German translation (thanks Samuel and cngunners14)
Updated Russian translation (thanks e.solodookhin and shell.andor)
Fixed bug with Fallhaven tavern bed (issue 287) (Thanks to Grävling for finding it!)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@213 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoRemoved selftest methods (moved to separate unit test project).
oskar.wiksten [Fri, 6 Jan 2012 18:59:51 +0000 (18:59 +0000)]
Removed selftest methods (moved to separate unit test project).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@212 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoAdded alignments & factions to the player object. This will be used to make several...
oskar.wiksten [Thu, 5 Jan 2012 21:17:50 +0000 (21:17 +0000)]
Added alignments & factions to the player object. This will be used to make several groups of monsters hostile under certain circumstances.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@211 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdated reward system for conversations. Rewards can now be skills or actorconditions...
oskar.wiksten [Thu, 5 Jan 2012 20:14:53 +0000 (20:14 +0000)]
Updated reward system for conversations. Rewards can now be skills or actorconditions and not just items and quest progress as before.
Item requirements for selecting conversation replies now also support rrequring the player to be wearing a specific item, and having a requirement without removing the item when selecting the reply.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@210 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years ago215 new lines of dialogue for v0.6.11
oskar.wiksten [Wed, 7 Dec 2011 22:10:56 +0000 (22:10 +0000)]
215 new lines of dialogue for v0.6.11
37 new items for v0.6.11
Start of 3 new quests for v0.6.11
Tile fixes for waytolake* and mountaincave* maps.
Allow scripted conversation text to contain the player's name (using $playername as placeholder in the text).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@209 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoTweaks to monster spawn rates for v0.6.11.
oskar.wiksten [Mon, 21 Nov 2011 22:10:09 +0000 (22:10 +0000)]
Tweaks to monster spawn rates for v0.6.11.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@208 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoPopulated monsters on all mountainlake maps for v0.6.11.
oskar.wiksten [Mon, 21 Nov 2011 21:40:28 +0000 (21:40 +0000)]
Populated monsters on all mountainlake maps for v0.6.11.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@207 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoAdded 78 new monsters for v0.6.11.
oskar.wiksten [Sun, 20 Nov 2011 20:20:40 +0000 (20:20 +0000)]
Added 78 new monsters for v0.6.11.
Populated monsters on 33 new maps.
Started adding new actor conditions for v0.6.11.
Combine visual effect values for effects that are caused every turn, such as poison (issue 268)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@206 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoAdded 54 maps for Remgard, thanks to the excellent work of Ian Haase.
oskar.wiksten [Wed, 16 Nov 2011 00:29:57 +0000 (00:29 +0000)]
Added 54 maps for Remgard, thanks to the excellent work of Ian Haase.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@205 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoAdded waterway- and waytobrimhaven maps for v0.6.11.
oskar.wiksten [Tue, 15 Nov 2011 20:25:26 +0000 (20:25 +0000)]
Added waterway- and waytobrimhaven maps for v0.6.11.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@204 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoAdded LruCache for better caching of item tile images.
oskar.wiksten [Mon, 14 Nov 2011 19:48:18 +0000 (19:48 +0000)]
Added LruCache for better caching of item tile images.
Corrected bug that caused the player to move without user input after combat.
Added safeguards to model state when buying and selling items (Issue 273, thanks chitul!)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@203 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdated Portugese translation (thanks Mira).
oskar.wiksten [Sat, 5 Nov 2011 13:33:54 +0000 (13:33 +0000)]
Updated Portugese translation (thanks Mira).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@202 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoRefactoring of TileManager that loads image tiles.
oskar.wiksten [Sat, 5 Nov 2011 13:24:59 +0000 (13:24 +0000)]
Refactoring of TileManager that loads image tiles.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@201 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdated Portugese translation (thanks Mira)
oskar.wiksten [Wed, 2 Nov 2011 20:55:09 +0000 (20:55 +0000)]
Updated Portugese translation (thanks Mira)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@200 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdated French translation by Misty Soul.
oskar.wiksten [Sun, 30 Oct 2011 16:48:56 +0000 (16:48 +0000)]
Updated French translation by Misty Soul.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@199 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdated translation validator with Portugese translation.
oskar.wiksten [Sun, 30 Oct 2011 14:01:01 +0000 (14:01 +0000)]
Updated translation validator with Portugese translation.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@197 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoAdded Portugese translation (thanks Mira).
oskar.wiksten [Sun, 30 Oct 2011 13:58:08 +0000 (13:58 +0000)]
Added Portugese translation (thanks Mira).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@196 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdated German translation (thanks Samuel & Gottkaiser)
oskar.wiksten [Sun, 30 Oct 2011 13:40:25 +0000 (13:40 +0000)]
Updated German translation (thanks Samuel & Gottkaiser)
Additional corrections to the Italian translation.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@195 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdated Italian translation (thanks Joker and k6blue)
oskar.wiksten [Sun, 30 Oct 2011 13:11:08 +0000 (13:11 +0000)]
Updated Italian translation (thanks Joker and k6blue)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@194 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoBumped version to v0.6.11dev.
oskar.wiksten [Sun, 30 Oct 2011 11:56:46 +0000 (11:56 +0000)]
Bumped version to v0.6.11dev.
Added initial implementation of translation validator.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@193 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoBugfix: redraw combat selection when new selection is "nothing".
oskar.wiksten@gmail.com [Fri, 21 Oct 2011 18:47:38 +0000 (18:47 +0000)]
Bugfix: redraw combat selection when new selection is "nothing".

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@192 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoBugfix: Enable menu button after using other keyboard actions.
oskar.wiksten@gmail.com [Fri, 21 Oct 2011 18:07:35 +0000 (18:07 +0000)]
Bugfix: Enable menu button after using other keyboard actions.
Reduce number of redraws when engaging combat.
Bump version number for release.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@191 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoMake sure to not use APs when player attacks unless the attack is actually going...
oskar.wiksten [Thu, 20 Oct 2011 17:05:03 +0000 (17:05 +0000)]
Make sure to not use APs when player attacks unless the attack is actually going to happen.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@190 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoAdditional safeguards to stop movementhandler when movement should be aborted.
oskar.wiksten [Thu, 20 Oct 2011 16:27:07 +0000 (16:27 +0000)]
Additional safeguards to stop movementhandler when movement should be aborted.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@189 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoAllow selection of conversation replies with keyboard.
oskar.wiksten@gmail.com [Wed, 19 Oct 2011 22:26:38 +0000 (22:26 +0000)]
Allow selection of conversation replies with keyboard.
Prevent FC when changing maps while animations are running (such as regeneration)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@188 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoEven smoother combat animations.
oskar.wiksten@gmail.com [Tue, 18 Oct 2011 20:56:08 +0000 (20:56 +0000)]
Even smoother combat animations.
Allow multiple animations to run concurrently.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@187 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdate monster HP before running the attack animation.
oskar.wiksten@gmail.com [Tue, 18 Oct 2011 18:02:21 +0000 (18:02 +0000)]
Update monster HP before running the attack animation.
Spelling corrections to conversations.
Prevent FC when running maploader on maps that have exits that do not specify a destination map (such as south of Prim).
Reuse loaded graphics tiles in shopactivity.
Do not use android.util.Pair (since it's not available in Android v1.6)
Updated German translation (thanks Samuel)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@186 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoSmoother combat animations.
oskar.wiksten [Mon, 17 Oct 2011 22:39:05 +0000 (22:39 +0000)]
Smoother combat animations.
Load maps resources of adjacent maps in the background while on a map (reduces load times when changing maps)
Bugfix: Shop max hp and max ap on player overview screen.
Bump version number to beta3.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@185 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoBump version number for beta2.
oskar.wiksten [Sun, 16 Oct 2011 15:55:11 +0000 (15:55 +0000)]
Bump version number for beta2.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@184 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoPrevent FC when changing maps after death.
oskar.wiksten [Sun, 16 Oct 2011 15:44:12 +0000 (15:44 +0000)]
Prevent FC when changing maps after death.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@183 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoSpelling corrections.
oskar.wiksten [Sun, 16 Oct 2011 14:38:41 +0000 (14:38 +0000)]
Spelling corrections.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@182 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoMajor refactoring of resourceloader. This version loads graphical resources when...
oskar.wiksten [Sun, 16 Oct 2011 07:08:52 +0000 (07:08 +0000)]
Major refactoring of resourceloader. This version loads graphical resources when they are first required, instead of loading them all when the game starts. Resources are cached using SoftReference<> and reclaimed by the Android OS whenever needed.
Refactored resourceloader of conversationcollection. Now the game only loads conversations when they are used in the ConversationActivity, instead of loading them all when the game starts.
These two changes drastically reduces the memory footprint of the game, thus allowing devices with lower maximum heap size to run the game.

Changed link to forums (http://andorstrail.com/)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@181 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoAdded setting "Optimized drawing" to change the behaviour of how the map is redrawn...
oskar.wiksten [Fri, 14 Oct 2011 17:24:24 +0000 (17:24 +0000)]
Added setting "Optimized drawing" to change the behaviour of how the map is redrawn (redraw everything vs. redraw only changed tiles).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@180 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoConversation spelling corrections.
oskar.wiksten [Thu, 13 Oct 2011 18:56:57 +0000 (18:56 +0000)]
Conversation spelling corrections.
Fixed FC when producing savegames containing actors with null combattraits (such as NPCs).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@179 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoRecalculate monster stats after actor conditions have worn off.
oskar.wiksten@gmail.com [Wed, 12 Oct 2011 22:16:44 +0000 (22:16 +0000)]
Recalculate monster stats after actor conditions have worn off.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@178 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoStructural refactoring: moved CombatTraits from being a superclass of ActorTraits...
oskar.wiksten@gmail.com [Wed, 12 Oct 2011 22:04:46 +0000 (22:04 +0000)]
Structural refactoring: moved CombatTraits from being a superclass of ActorTraits into being a property of Actor (for issue 251 & issue 253).
Save active monster conditions in savegame file (issue 253).
Save individual monster combat stats in savegame file (issue 251).
Display active monster conditions on monster info dialog. (issue 252).
Renamed "unequipped stats" to "Base combat statistics (without equipment and skills)".
Bumped version number.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@177 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoSlight performance improvement to TMX file reader.
oskar.wiksten [Mon, 10 Oct 2011 20:48:48 +0000 (20:48 +0000)]
Slight performance improvement to TMX file reader.
Added Android application description.
Conversation correction to Buceth.
Tweaked droplists that contains potions.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@176 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdated screenshots for projectpage.
oskar.wiksten@gmail.com [Sun, 9 Oct 2011 13:09:11 +0000 (13:09 +0000)]
Updated screenshots for projectpage.
Added "featured" and "promotional" images that are used in Android market.
Updated svg and high-resolution logo.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@175 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdated German translation. (Thanks Samuel and Gottkaiser).
oskar.wiksten@gmail.com [Sun, 9 Oct 2011 11:48:18 +0000 (11:48 +0000)]
Updated German translation. (Thanks Samuel and Gottkaiser).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@174 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdated to version v0.6.10a3.
oskar.wiksten@gmail.com [Sun, 9 Oct 2011 11:14:38 +0000 (11:14 +0000)]
Updated to version v0.6.10a3.
Updated dialog of Oluag, Unnmir and Gaela for when the player has already talked to them.
Updated conversation of guard in Prim main hall.
Sort skills according to id.
Renamed old healing potions to differentiate them from the new healing potions.
Spelling corrections to v0.6.10 conversation content.
Removed overScrollFooter for conversation listview (for issue 205)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@173 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoFixed issue with automatic calculation of item store prices that have a use effect...
oskar.wiksten@gmail.com [Sat, 8 Oct 2011 13:42:40 +0000 (13:42 +0000)]
Fixed issue with automatic calculation of item store prices that have a use effect (such as potions).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@172 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoAdded resourceloader for additional weapons and armours.
oskar.wiksten@gmail.com [Sat, 8 Oct 2011 10:32:31 +0000 (10:32 +0000)]
Added resourceloader for additional weapons and armours.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@171 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdated unbalanced droplists for Izthiels.
oskar.wiksten@gmail.com [Sat, 8 Oct 2011 09:56:19 +0000 (09:56 +0000)]
Updated unbalanced droplists for Izthiels.
Added additional selftests for unbalanced monster drops.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@170 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdated version number.
oskar.wiksten@gmail.com [Fri, 7 Oct 2011 21:14:53 +0000 (21:14 +0000)]
Updated version number.
Updated welcome text when starting a new version of the game.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@169 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoFixed tileset naming on waterway- and pwcave maps.
oskar.wiksten@gmail.com [Fri, 7 Oct 2011 20:52:12 +0000 (20:52 +0000)]
Fixed tileset naming on waterway- and pwcave maps.
Applied patch from issue 246. (Thanks Samuel)
Added start of Hebrew translation. (Thanks eitanbm)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@168 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoRe-worked shop droplists to reflect the merchant's position in the item quality avail...
oskar.wiksten@gmail.com [Thu, 6 Oct 2011 21:28:02 +0000 (21:28 +0000)]
Re-worked shop droplists to reflect the merchant's position in the item quality available.
Updated French translation (thanks Misty Soul)
Removed unused items and monsters.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@167 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoMinor spelling corrections to v0.6.10 quests (from Issue 245).
oskar.wiksten@gmail.com [Wed, 5 Oct 2011 22:15:11 +0000 (22:15 +0000)]
Minor spelling corrections to v0.6.10 quests (from Issue 245).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@166 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoAdded additional monster icons.
oskar.wiksten@gmail.com [Wed, 5 Oct 2011 22:08:54 +0000 (22:08 +0000)]
Added additional monster icons.
Populated waterway- and pwcave maps with monsters.
Added selftests to verify that all defined monsters are being used.
Disabled manual saving while in combat (issue 241).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@165 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years ago275 new lines of dialogue for the new Loneford quest. The Loneford quest is now compl...
oskar.wiksten [Sun, 2 Oct 2011 19:27:46 +0000 (19:27 +0000)]
275 new lines of dialogue for the new Loneford quest. The Loneford quest is now completable.
Populated most of the quest droplists (shop droplists still left to do).
Fixed issues with the Prim and Blackwater quests, that were never marked as completed under some circumstances in v0.6.9.
Moved tiles on a lot of maps to their correct layer (from "Objects" to "Above" for example)
Added deterministic sort order to quest list.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@164 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years ago500 more lines of dialogue for v0.6.10.
oskar.wiksten@gmail.com [Sun, 25 Sep 2011 19:31:54 +0000 (19:31 +0000)]
500 more lines of dialogue for v0.6.10.
Contents of 3 new quests.
Updated monsters for v0.6.10.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@163 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoStart of 3 new quests for Crossroads and Loneford.
oskar.wiksten [Mon, 19 Sep 2011 22:42:16 +0000 (22:42 +0000)]
Start of 3 new quests for Crossroads and Loneford.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@162 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoBugfixes to the 4 new quests in crossroads- and fields maps.
oskar.wiksten [Mon, 19 Sep 2011 17:52:06 +0000 (17:52 +0000)]
Bugfixes to the 4 new quests in crossroads- and fields maps.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@161 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years ago4 new quests for v0.6.10.
oskar.wiksten@gmail.com [Sun, 18 Sep 2011 17:12:51 +0000 (17:12 +0000)]
4 new quests for v0.6.10.
Made new weapons and armor icons slightly lighter.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@160 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoRefactor: Moved all code that does parsing of resource files into separate namespace...
oskar.wiksten [Wed, 14 Sep 2011 17:20:45 +0000 (17:20 +0000)]
Refactor: Moved all code that does parsing of resource files into separate namespace, and into specialized reusable parser classes.
Refactor: Changed property "searchTag" if objects of type ItemType into property "id", because that is what it is used for.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@159 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoMonsters will now copy all data from the monstertype instead of directly referencing...
oskar.wiksten [Wed, 14 Sep 2011 12:46:52 +0000 (12:46 +0000)]
Monsters will now copy all data from the monstertype instead of directly referencing the monstertype (in preparation for personalized monsters).
Refactor: Separated debug interface to a separate class, reduces clutter in MainActivity.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@158 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoRefactor: Made sure that IDs are used where applicable, instead of names (in particul...
oskar.wiksten [Wed, 14 Sep 2011 11:52:19 +0000 (11:52 +0000)]
Refactor: Made sure that IDs are used where applicable, instead of names (in particular with regards to MonsterType)
Refactor: Reduce dependencies from Phrase object (changed Droplist property into id instead of actual object)
Refactor: Renamed some images to maintain filename naming scheme.
Bugfix: Conversation editor did not guess new phrase ids correctly.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@157 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoRefactor: removed integer id from item types (should use the real string id instead).
oskar.wiksten [Mon, 12 Sep 2011 15:22:26 +0000 (15:22 +0000)]
Refactor: removed integer id from item types (should use the real string id instead).
Changed some ArrayList:s in the maploader into using HashMap:s (should speed up the loading process).
Added graphical tiles for more weapons, armours, rings and amulets.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@156 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoAdded "clear" button to content editor.
oskar.wiksten [Mon, 12 Sep 2011 12:23:29 +0000 (12:23 +0000)]
Added "clear" button to content editor.
Added accordion to import/export dialogs in content editor.
Fixed bug in content editor when changing an id of a phrase.
Made editor tabs closable with escape key.
Split the item tileset image into several smaller parts.
Added more images for some armours, weapons and monsters.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@155 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoCorrections to horizontal alignment issues on Samsung Galaxy S2. (Issue 242)
oskar.wiksten [Fri, 9 Sep 2011 19:03:27 +0000 (19:03 +0000)]
Corrections to horizontal alignment issues on Samsung Galaxy S2. (Issue 242)
Updated authors list.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@154 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoChanged all "fill_parent" to "match_parent" in layouts.
oskar.wiksten [Wed, 7 Sep 2011 18:37:04 +0000 (18:37 +0000)]
Changed all "fill_parent" to "match_parent" in layouts.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@153 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoPopulated crossroads indoor maps with NPCs (though not defined yet).
oskar.wiksten [Tue, 6 Sep 2011 19:19:53 +0000 (19:19 +0000)]
Populated crossroads indoor maps with NPCs (though not defined yet).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@152 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdated list of authors.
oskar.wiksten [Mon, 5 Sep 2011 20:24:43 +0000 (20:24 +0000)]
Updated list of authors.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@151 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdated TMX worldmap with Waterway and Brightport maps.
oskar.wiksten [Mon, 5 Sep 2011 19:45:18 +0000 (19:45 +0000)]
Updated TMX worldmap with Waterway and Brightport maps.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@150 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoAdded the first waterway maps, including pwcave.
oskar.wiksten [Mon, 5 Sep 2011 19:43:46 +0000 (19:43 +0000)]
Added the first waterway maps, including pwcave.
Added monsters to fields* and loneford* maps (monsters not defined yet).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@149 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoOnly do critical attacks if the attacker both has a non-zero critical chance and...
oskar.wiksten [Tue, 30 Aug 2011 21:25:29 +0000 (21:25 +0000)]
Only do critical attacks if the attacker both has a non-zero critical chance and a non-zero critical modifier (resolves issue 235)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@148 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoFixed monster info HP bug (issue 117) - thanks Scott Lund.
oskar.wiksten [Tue, 30 Aug 2011 20:58:51 +0000 (20:58 +0000)]
Fixed monster info HP bug (issue 117) - thanks Scott Lund.
Added items for v0.6.10, changed stats for a lot of items.
Smaller changes to maps in preparation for v0.6.10.
Added selftests to find items and droplists that are not used.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@147 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoIntroduced a setting for whether d-pad should be minimizable or not.
oskar.wiksten [Sat, 30 Jul 2011 19:50:53 +0000 (19:50 +0000)]
Introduced a setting for whether d-pad should be minimizable or not.
Added skills for resistance of actor conditions. (thanks Samuel)
Remove duplicate items (but give back gold) whose store price has increased, to prevent exploiting the newer item prices.
Changes to code comments, display texts. (thanks Samuel)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@146 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdated content editor to display automatic price calculation.
oskar.wiksten [Sat, 30 Jul 2011 12:17:20 +0000 (12:17 +0000)]
Updated content editor to display automatic price calculation.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@145 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoAdded automatic price calculation (issue 38)
oskar.wiksten [Sat, 30 Jul 2011 12:12:58 +0000 (12:12 +0000)]
Added automatic price calculation (issue 38)
Updated Italian translation (thanks k6blue)
Added confirmation dialog box when selling non-ordinary items (thanks ejwessel).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@144 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdated French translation by Misty Soul.
oskar.wiksten [Tue, 26 Jul 2011 15:18:48 +0000 (15:18 +0000)]
Updated French translation by Misty Soul.
Updated Italian translation by Joker.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@143 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoDisplay unequipped base stats on player info screen.
oskar.wiksten [Sun, 24 Jul 2011 11:24:45 +0000 (11:24 +0000)]
Display unequipped base stats on player info screen.
Add "All" button to bulk selection interface.
Do not show bulk selection interface when dropping just one item.
Confirmation dialog when overwriting savegames with a new player name (thanks ejwessel)
Hide critical multiplier if equal to 0 or 1.
Do not trigger map events if the player moves to another tile on the same mapevent.
Add LayoutParams to all dynamically generated views (reduces graphical artifacts on Motorola devices)
Use wrap_content instead of match_parent as height on listviews (reduces graphical artifacts on Motorola devices)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@142 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdate content editor with actor condition categories.
oskar.wiksten [Sat, 23 Jul 2011 12:49:24 +0000 (12:49 +0000)]
Update content editor with actor condition categories.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@141 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoIntroduce categories on actor conditions.
oskar.wiksten [Sat, 23 Jul 2011 12:42:52 +0000 (12:42 +0000)]
Introduce categories on actor conditions.
Display text about debug resources on startscreen.
Sort savegame slots (thanks Samuel)
Display confirmation box when overwriting savegame with different player name (thanks ejwessel) (issue 215).
Show skill max level even if player does not have skill point (thanks Samuel)
Hide skill requirements if max level reached (thanks Samuel)
Enable attack button even when fleeing (thanks Samuel)
Display negative combat traits, for example when viewing a condition effect (issue 217).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@140 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoTweaked skill requirements.
oskar.wiksten [Wed, 20 Jul 2011 14:38:44 +0000 (14:38 +0000)]
Tweaked skill requirements.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@139 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoCorrected English spelling in conversations (thanks to Cecil)
oskar.wiksten [Wed, 20 Jul 2011 12:24:19 +0000 (12:24 +0000)]
Corrected English spelling in conversations (thanks to Cecil)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@138 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoAdded requirements to skills (other skills, stats or levels)
oskar.wiksten [Wed, 20 Jul 2011 11:48:52 +0000 (11:48 +0000)]
Added requirements to skills (other skills, stats or levels)
Unlimited number of savegame slots.
Added "quests" as tab to character screen.
Added display type string to item info page (Quest item/Rare/Exceptional/Legendary).
Bugfixes (thanks Samuel)
Updated French translation (thanks Misty Soul)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@137 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoTweaked skill effects.
oskar.wiksten [Sun, 17 Jul 2011 17:37:42 +0000 (17:37 +0000)]
Tweaked skill effects.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@136 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoDisplay list of skills that the player has.
oskar.wiksten [Sun, 17 Jul 2011 16:53:20 +0000 (16:53 +0000)]
Display list of skills that the player has.
Leveling up gives a new skillpoint to distribute.
GUI for selecting what skill to increase.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@135 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoStart on a basic skill system.
oskar.wiksten [Sat, 16 Jul 2011 19:45:46 +0000 (19:45 +0000)]
Start on a basic skill system.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@134 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoReduced view hierarchy depth (improves Android rendering performance).
oskar.wiksten [Sat, 16 Jul 2011 13:34:35 +0000 (13:34 +0000)]
Reduced view hierarchy depth (improves Android rendering performance).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@133 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoDisplay legendary, extraordinary and quest items with a background color to distingui...
oskar.wiksten [Sat, 16 Jul 2011 10:06:02 +0000 (10:06 +0000)]
Display legendary, extraordinary and quest items with a background color to distinguish them from other items.
Updated bulk selection interface (thanks to ejwessel).
Added more selftests for quests that require items.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@132 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoAdded bulk selection interface for dropping, buying and selling. (Thanks to ejwessel)
oskar.wiksten [Fri, 15 Jul 2011 20:18:20 +0000 (20:18 +0000)]
Added bulk selection interface for dropping, buying and selling. (Thanks to ejwessel)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@131 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoDisplay info dialog about actor conditions when the user clicks one in a view that...
oskar.wiksten [Fri, 15 Jul 2011 16:42:20 +0000 (16:42 +0000)]
Display info dialog about actor conditions when the user clicks one in a view that display stats.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@130 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoAdded screenshot images for SVN tutorial
oskar.wiksten [Fri, 15 Jul 2011 09:42:44 +0000 (09:42 +0000)]
Added screenshot images for SVN tutorial

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@124 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoCorrected resource files that had different content than the default resource file.
oskar.wiksten [Thu, 14 Jul 2011 15:15:34 +0000 (15:15 +0000)]
Corrected resource files that had different content than the default resource file.
Added parcelable support for conversationactivity (should prevent FC on some devices in the conversation)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@123 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoMoved keyboard- and touch input code to a seaprate inputcontroller instead of in...
oskar.wiksten [Wed, 13 Jul 2011 20:13:51 +0000 (20:13 +0000)]
Moved keyboard- and touch input code to a seaprate inputcontroller instead of in the mainview.
Updated French translation by Misty Soul.
Calculate cached stats from worn items when loading savegames.
Allow movement by WASD keys (thanks Samuel)
Enable attacking from dpad
Moved debug content into a separate file (does not need translation)
Updated dialogue for Fulus (issue 216)
Updated dialogue for Throdna (issue 208)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@122 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdate combat bar info on monster attacks.
oskar.wiksten [Fri, 8 Jul 2011 15:48:31 +0000 (15:48 +0000)]
Update combat bar info on monster attacks.
Force black background on conversation scroll list.
Corrected tile in Prim main hall.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@121 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoVirtual D-pad (thanks to Samuel)
oskar.wiksten [Fri, 8 Jul 2011 12:31:21 +0000 (12:31 +0000)]
Virtual D-pad (thanks to Samuel)
Movement even when holding the same spot (thanks to Samuel)
Movement aggressiveness, not enabled yet (thanks to Samuel)
Restructured resourceloader to use external file as list of what resources to load
Renamed resource files to indicate what files can be translated
Updated German translation (thanks to Samuel)
Updated French translation (thanks to Misty Soul)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@120 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoCorrected naming of tileset "tiles_1_8" in all maps.
oskar.wiksten [Sun, 3 Jul 2011 12:38:37 +0000 (12:38 +0000)]
Corrected naming of tileset "tiles_1_8" in all maps.
Corrected transparent tiles.
Corrected conversation "guthbered_lookforsigns_1" to require "prim_hunt:60".

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@119 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoRelease v0.6.9.
oskar.wiksten [Wed, 29 Jun 2011 19:30:58 +0000 (19:30 +0000)]
Release v0.6.9.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@118 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years ago- Added scrollbar to item info dialog (thanks ctnbeh13)
oskar.wiksten [Tue, 28 Jun 2011 20:04:51 +0000 (20:04 +0000)]
- Added scrollbar to item info dialog (thanks ctnbeh13)
- Changed the color of the exp bar yet again (thanks Samuel)
- Update HP-bar graphics when player gets "Minor berserker rage" condition (thanks kabbie1882)
- Fixed walkable crosses near "Blackwater Border Patrol" (thanks ctnbeh13)
- Fixed walkable pile of armour near Waeges (thanks ctnbeh13)
- Fixed walkable chair near Harlenn's bodyguard (thanks ctnbeh13)
- Fixed walkable signs on west side of Prim (thanks ctnbeh13)
- Fixed walkable plant in Prim inn (thanks ctnbeh13)
- Changed sign into fence tile outside Elm mine near Prim (thanks ctnbeh13)
- Changed walkable grass tiles outside Elm mine near Prim (thanks ctnbeh13)
- Updated authors list

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@117 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdated for v0.6.9b1.
oskar.wiksten [Sat, 25 Jun 2011 16:15:59 +0000 (16:15 +0000)]
Updated for v0.6.9b1.
Changed backgound of exp bar to darker shade of yellow.
Added scrollbar to monster info dialog,
Vertically centered hp and exp bars.
Item "Shadow of the slayer" now has a "on kill" effect insetad of a "on hit" effect.
Corrected walkable tiles on blackwater_mountain16.
Corrected conversation for Bjorgur.
Bug: fixed conditions that are removed when equipping items without conditions.
Bug: fixed items that raise max HP and AP.
Added fixed 50 exp reward for monsters that have attack effects.
Regeneration effect has slightly lighter shade of blue for the amount of healed HP.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@116 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoCorrected conversation for Harlenn to allow the Prim quest to continue.
oskar.wiksten [Fri, 24 Jun 2011 09:49:58 +0000 (09:49 +0000)]
Corrected conversation for Harlenn to allow the Prim quest to continue.
Updated for v0.6.9a3

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@115 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdated for v0.6.9a2
oskar.wiksten [Thu, 23 Jun 2011 18:02:18 +0000 (18:02 +0000)]
Updated for v0.6.9a2
Corrected actor conditions that are applied when hit by monsters.
Corrected quests that were unsolvable.
Corrected walkable-layers and "above"-layers maps for Blackwater Mountain.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@114 08aca716-68be-ccc6-4d58-36f5abd142ac

13 years agoUpdated German translation by Bomber and Samuel Plentz.
oskar.wiksten [Wed, 22 Jun 2011 20:19:38 +0000 (20:19 +0000)]
Updated German translation by Bomber and Samuel Plentz.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@113 08aca716-68be-ccc6-4d58-36f5abd142ac