From: Toke Høiland-Jørgensen Date: Thu, 13 Sep 2018 14:43:07 +0000 (+0200) Subject: gso_segment: Reset skb->mac_len after modifying network header X-Git-Tag: v4.19-rc5~28^2~25 X-Git-Url: https://www.infradead.org/git/?a=commitdiff_plain;h=c56cae23c6b167acc68043c683c4573b80cbcc2c;p=users%2Fhch%2Fblock.git gso_segment: Reset skb->mac_len after modifying network header When splitting a GSO segment that consists of encapsulated packets, the skb->mac_len of the segments can end up being set wrong, causing packet drops in particular when using act_mirred and ifb interfaces in combination with a qdisc that splits GSO packets. This happens because at the time skb_segment() is called, network_header will point to the inner header, throwing off the calculation in skb_reset_mac_len(). The network_header is subsequently adjust by the outer IP gso_segment handlers, but they don't set the mac_len. Fix this by adding skb_reset_mac_len() calls to both the IPv4 and IPv6 gso_segment handlers, after they modify the network_header. Many thanks to Eric Dumazet for his help in identifying the cause of the bug. Acked-by: Dave Taht Reviewed-by: Eric Dumazet Signed-off-by: Toke Høiland-Jørgensen Signed-off-by: David S. Miller --- diff --git a/net/ipv4/af_inet.c b/net/ipv4/af_inet.c index 20fda8fb8ffd..1fbe2f815474 100644 --- a/net/ipv4/af_inet.c +++ b/net/ipv4/af_inet.c @@ -1377,6 +1377,7 @@ struct sk_buff *inet_gso_segment(struct sk_buff *skb, if (encap) skb_reset_inner_headers(skb); skb->network_header = (u8 *)iph - skb->head; + skb_reset_mac_len(skb); } while ((skb = skb->next)); out: diff --git a/net/ipv6/ip6_offload.c b/net/ipv6/ip6_offload.c index 37ff4805b20c..c7e495f12011 100644 --- a/net/ipv6/ip6_offload.c +++ b/net/ipv6/ip6_offload.c @@ -115,6 +115,7 @@ static struct sk_buff *ipv6_gso_segment(struct sk_buff *skb, payload_len = skb->len - nhoff - sizeof(*ipv6h); ipv6h->payload_len = htons(payload_len); skb->network_header = (u8 *)ipv6h - skb->head; + skb_reset_mac_len(skb); if (udpfrag) { int err = ip6_find_1stfragopt(skb, &prevhdr);