From: Jordan Crouse Date: Fri, 31 May 2019 22:09:38 +0000 (-0600) Subject: drm/msm/adreno: Ensure that the zap shader region is big enough X-Git-Tag: v5.2.5~139 X-Git-Url: https://www.infradead.org/git/?a=commitdiff_plain;h=9a08330437d65334e3ca600ef4fdb49177f9f880;p=users%2Fdwmw2%2Flinux.git drm/msm/adreno: Ensure that the zap shader region is big enough [ Upstream commit 6672e11cad662ce6631e04c38f92a140a99c042c ] Before loading the zap shader we should ensure that the reserved memory region is big enough to hold the loaded file. Signed-off-by: Jordan Crouse Reviewed-by: Bjorn Andersson Reviewed-by: Jeffrey Hugo Signed-off-by: Rob Clark Signed-off-by: Sasha Levin --- diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c index a9c0ac937b005..9acbbc0f32324 100644 --- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c +++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c @@ -56,7 +56,6 @@ static int zap_shader_load_mdt(struct msm_gpu *gpu, const char *fwname, return ret; mem_phys = r.start; - mem_size = resource_size(&r); /* Request the MDT file for the firmware */ fw = adreno_request_fw(to_adreno_gpu(gpu), fwname); @@ -72,6 +71,13 @@ static int zap_shader_load_mdt(struct msm_gpu *gpu, const char *fwname, goto out; } + if (mem_size > resource_size(&r)) { + DRM_DEV_ERROR(dev, + "memory region is too small to load the MDT\n"); + ret = -E2BIG; + goto out; + } + /* Allocate memory for the firmware image */ mem_region = memremap(mem_phys, mem_size, MEMREMAP_WC); if (!mem_region) {