From: oskar.wiksten Date: Sun, 16 Oct 2011 15:44:12 +0000 (+0000) Subject: Prevent FC when changing maps after death. X-Git-Url: https://www.infradead.org/git/?a=commitdiff_plain;h=2a8924b9d04f66a09679b046c15a46c4a6b369da;p=users%2Fmchehab%2Fandors-trail.git Prevent FC when changing maps after death. git-svn-id: https://andors-trail.googlecode.com/svn/trunk@183 08aca716-68be-ccc6-4d58-36f5abd142ac --- diff --git a/AndorsTrail/src/com/gpl/rpg/AndorsTrail/controller/MovementController.java b/AndorsTrail/src/com/gpl/rpg/AndorsTrail/controller/MovementController.java index 6cd59d4..8780540 100644 --- a/AndorsTrail/src/com/gpl/rpg/AndorsTrail/controller/MovementController.java +++ b/AndorsTrail/src/com/gpl/rpg/AndorsTrail/controller/MovementController.java @@ -41,8 +41,6 @@ public final class MovementController implements TimedMessageTask.Callback { stopMovement(); placePlayerAt(view.mainActivity.getResources(), world, objectType, mapName, placeName, offset_x, offset_y); - view.mainActivity.clearMessages(); - view.mainActivity.mainview.notifyMapChanged(); return null; } @@ -50,6 +48,8 @@ public final class MovementController implements TimedMessageTask.Callback { @Override protected void onPostExecute(Void result) { super.onPostExecute(result); + view.mainActivity.clearMessages(); + view.mainActivity.mainview.notifyMapChanged(); stopMovement(); view.gameRoundController.resume(); }