From: Srinivasan Shanmugam Date: Wed, 10 Sep 2025 06:57:05 +0000 (+0530) Subject: drm/amdgpu/gfx11: Add Cleaner Shader Support for GFX11.0.1/11.0.4 GPUs X-Git-Url: https://www.infradead.org/git/?a=commitdiff_plain;h=0a71ceb27f88a944c2de2808b67b2f46ac75076b;p=users%2Fhch%2Fmisc.git drm/amdgpu/gfx11: Add Cleaner Shader Support for GFX11.0.1/11.0.4 GPUs Enable the cleaner shader for additional GFX11.0.1/11.0.4 series GPUs to ensure data isolation among GPU tasks. The cleaner shader is tasked with clearing the Local Data Store (LDS), Vector General Purpose Registers (VGPRs), and Scalar General Purpose Registers (SGPRs), which helps avoid data leakage and guarantees the accuracy of computational results. This update extends cleaner shader support to GFX11.0.1/11.0.4 GPUs, previously available for GFX11.0.3. It enhances security by clearing GPU memory between processes and maintains a consistent GPU state across KGD and KFD workloads. Cc: Wasee Alam Cc: Mario Sopena-Novales Cc: Christian König Cc: Alex Deucher Signed-off-by: Srinivasan Shanmugam Acked-by: Alex Deucher Signed-off-by: Alex Deucher --- diff --git a/drivers/gpu/drm/amd/amdgpu/gfx_v11_0.c b/drivers/gpu/drm/amd/amdgpu/gfx_v11_0.c index 86b3fcab5772..66c47c466532 100644 --- a/drivers/gpu/drm/amd/amdgpu/gfx_v11_0.c +++ b/drivers/gpu/drm/amd/amdgpu/gfx_v11_0.c @@ -1653,6 +1653,21 @@ static int gfx_v11_0_sw_init(struct amdgpu_ip_block *ip_block) } } break; + case IP_VERSION(11, 0, 1): + case IP_VERSION(11, 0, 4): + adev->gfx.cleaner_shader_ptr = gfx_11_0_3_cleaner_shader_hex; + adev->gfx.cleaner_shader_size = sizeof(gfx_11_0_3_cleaner_shader_hex); + if (adev->gfx.pfp_fw_version >= 102 && + adev->gfx.mec_fw_version >= 66 && + adev->mes.fw_version[0] >= 128) { + adev->gfx.enable_cleaner_shader = true; + r = amdgpu_gfx_cleaner_shader_sw_init(adev, adev->gfx.cleaner_shader_size); + if (r) { + adev->gfx.enable_cleaner_shader = false; + dev_err(adev->dev, "Failed to initialize cleaner shader\n"); + } + } + break; case IP_VERSION(11, 5, 0): case IP_VERSION(11, 5, 1): adev->gfx.cleaner_shader_ptr = gfx_11_0_3_cleaner_shader_hex;