uint32_t width;
        uint32_t height;
        unsigned long size;
+       /* 3d */
+       uint32_t target;
+       uint32_t bind;
+       uint32_t depth;
+       uint32_t array_size;
+       uint32_t last_level;
+       uint32_t nr_samples;
+       uint32_t flags;
 };
 
 struct virtio_gpu_object {
 void
 virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
                                  struct virtio_gpu_object *bo,
-                                 struct virtio_gpu_resource_create_3d *rc_3d);
+                                 struct virtio_gpu_object_params *params);
 void virtio_gpu_ctrl_ack(struct virtqueue *vq);
 void virtio_gpu_cursor_ack(struct virtqueue *vq);
 void virtio_gpu_fence_ack(struct virtqueue *vq);
 
        struct ttm_validate_buffer mainbuf;
        struct virtio_gpu_fence *fence = NULL;
        struct ww_acquire_ctx ticket;
-       struct virtio_gpu_resource_create_3d rc_3d;
        struct virtio_gpu_object_params params = { 0 };
 
        if (vgdev->has_virgl_3d == false) {
        params.width = rc->width;
        params.height = rc->height;
        params.size = rc->size;
-
+       if (vgdev->has_virgl_3d) {
+               params.target = rc->target;
+               params.bind = rc->bind;
+               params.depth = rc->depth;
+               params.array_size = rc->array_size;
+               params.last_level = rc->last_level;
+               params.nr_samples = rc->nr_samples;
+               params.flags = rc->flags;
+       }
        /* allocate a single page size object */
        if (params.size == 0)
                params.size = PAGE_SIZE;
                        goto fail_unref;
                }
 
-               rc_3d.resource_id = cpu_to_le32(qobj->hw_res_handle);
-               rc_3d.target = cpu_to_le32(rc->target);
-               rc_3d.format = cpu_to_le32(rc->format);
-               rc_3d.bind = cpu_to_le32(rc->bind);
-               rc_3d.width = cpu_to_le32(rc->width);
-               rc_3d.height = cpu_to_le32(rc->height);
-               rc_3d.depth = cpu_to_le32(rc->depth);
-               rc_3d.array_size = cpu_to_le32(rc->array_size);
-               rc_3d.last_level = cpu_to_le32(rc->last_level);
-               rc_3d.nr_samples = cpu_to_le32(rc->nr_samples);
-               rc_3d.flags = cpu_to_le32(rc->flags);
-
                fence = virtio_gpu_fence_alloc(vgdev);
                if (!fence) {
                        ret = -ENOMEM;
                        goto fail_backoff;
                }
 
-               virtio_gpu_cmd_resource_create_3d(vgdev, qobj, &rc_3d);
+               virtio_gpu_cmd_resource_create_3d(vgdev, qobj, ¶ms);
                ret = virtio_gpu_object_attach(vgdev, qobj, fence);
                if (ret) {
                        dma_fence_put(&fence->f);
 
 void
 virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
                                  struct virtio_gpu_object *bo,
-                                 struct virtio_gpu_resource_create_3d *rc_3d)
+                                 struct virtio_gpu_object_params *params)
 {
        struct virtio_gpu_resource_create_3d *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;
        cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
        memset(cmd_p, 0, sizeof(*cmd_p));
 
-       *cmd_p = *rc_3d;
        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_3D);
-       cmd_p->hdr.flags = 0;
+       cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
+       cmd_p->format = cpu_to_le32(params->format);
+       cmd_p->width = cpu_to_le32(params->width);
+       cmd_p->height = cpu_to_le32(params->height);
+
+       cmd_p->target = cpu_to_le32(params->target);
+       cmd_p->bind = cpu_to_le32(params->bind);
+       cmd_p->depth = cpu_to_le32(params->depth);
+       cmd_p->array_size = cpu_to_le32(params->array_size);
+       cmd_p->last_level = cpu_to_le32(params->last_level);
+       cmd_p->nr_samples = cpu_to_le32(params->nr_samples);
+       cmd_p->flags = cpu_to_le32(params->flags);
 
        virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
        bo->created = true;