return NOTIFY_DONE;
}
-static void ice_eswitch_br_fdb_flush(struct ice_esw_br *bridge)
+void ice_eswitch_br_fdb_flush(struct ice_esw_br *bridge)
{
struct ice_esw_br_fdb_entry *entry, *tmp;
+ if (!bridge)
+ return;
+
list_for_each_entry_safe(entry, tmp, &bridge->fdb_list, list)
ice_eswitch_br_fdb_entry_notify_and_cleanup(bridge, entry);
}
pf->vf_agg_node[node].num_vsis = 0;
}
-/**
- * ice_clear_sw_switch_recipes - clear switch recipes
- * @pf: board private structure
- *
- * Mark switch recipes as not created in sw structures. There are cases where
- * rules (especially advanced rules) need to be restored, either re-read from
- * hardware or added again. For example after the reset. 'recp_created' flag
- * prevents from doing that and need to be cleared upfront.
- */
-static void ice_clear_sw_switch_recipes(struct ice_pf *pf)
-{
- struct ice_sw_recipe *recp;
- u8 i;
-
- recp = pf->hw.switch_info->recp_list;
- for (i = 0; i < ICE_MAX_NUM_RECIPES; i++)
- recp[i].recp_created = false;
-}
-
/**
* ice_prepare_for_reset - prep for reset
* @pf: board private structure
mutex_unlock(&pf->vfs.table_lock);
if (ice_is_eswitch_mode_switchdev(pf)) {
- if (reset_type != ICE_RESET_PFR)
- ice_clear_sw_switch_recipes(pf);
+ rtnl_lock();
+ ice_eswitch_br_fdb_flush(pf->eswitch.br_offloads->bridge);
+ rtnl_unlock();
}
/* release ADQ specific HW and SW resources */