* engine done being processed).
*/
#define EXEC_QUEUE_STATE_REGISTERED (1 << 0)
-#define ENGINE_STATE_ENABLED (1 << 1)
+#define EXEC_QUEUE_STATE_ENABLED (1 << 1)
#define EXEC_QUEUE_STATE_PENDING_ENABLE (1 << 2)
#define EXEC_QUEUE_STATE_PENDING_DISABLE (1 << 3)
#define EXEC_QUEUE_STATE_DESTROYED (1 << 4)
static bool exec_queue_enabled(struct xe_exec_queue *q)
{
- return atomic_read(&q->guc->state) & ENGINE_STATE_ENABLED;
+ return atomic_read(&q->guc->state) & EXEC_QUEUE_STATE_ENABLED;
}
static void set_exec_queue_enabled(struct xe_exec_queue *q)
{
- atomic_or(ENGINE_STATE_ENABLED, &q->guc->state);
+ atomic_or(EXEC_QUEUE_STATE_ENABLED, &q->guc->state);
}
static void clear_exec_queue_enabled(struct xe_exec_queue *q)
{
- atomic_and(~ENGINE_STATE_ENABLED, &q->guc->state);
+ atomic_and(~EXEC_QUEUE_STATE_ENABLED, &q->guc->state);
}
static bool exec_queue_pending_enable(struct xe_exec_queue *q)