if (sound_nblocks >= MAX_MEM_BLOCKS)
                sound_nblocks = MAX_MEM_BLOCKS - 1;
 
-       op = (struct audio_operations *) (sound_mem_blocks[sound_nblocks] = vmalloc(sizeof(struct audio_operations)));
+       op = (struct audio_operations *) (sound_mem_blocks[sound_nblocks] = vzalloc(sizeof(struct audio_operations)));
        sound_nblocks++;
        if (sound_nblocks >= MAX_MEM_BLOCKS)
                sound_nblocks = MAX_MEM_BLOCKS - 1;
                sound_unload_audiodev(num);
                return -(ENOMEM);
        }
-       memset((char *) op, 0, sizeof(struct audio_operations));
        init_waitqueue_head(&op->in_sleeper);
        init_waitqueue_head(&op->out_sleeper);  
        init_waitqueue_head(&op->poll_sleeper);
        /* FIXME: This leaks a mixer_operations struct every time its called
           until you unload sound! */
           
-       op = (struct mixer_operations *) (sound_mem_blocks[sound_nblocks] = vmalloc(sizeof(struct mixer_operations)));
+       op = (struct mixer_operations *) (sound_mem_blocks[sound_nblocks] = vzalloc(sizeof(struct mixer_operations)));
        sound_nblocks++;
        if (sound_nblocks >= MAX_MEM_BLOCKS)
                sound_nblocks = MAX_MEM_BLOCKS - 1;
                printk(KERN_ERR "Sound: Can't allocate mixer driver for (%s)\n", name);
                return -ENOMEM;
        }
-       memset((char *) op, 0, sizeof(struct mixer_operations));
        memcpy((char *) op, (char *) driver, driver_size);
 
        strlcpy(op->name, name, sizeof(op->name));