unsigned long nr_reclaimed;
        struct scan_control sc = {
                .nr_to_reclaim = SWAP_CLUSTER_MAX,
-               .gfp_mask = (gfp_mask = current_gfp_context(gfp_mask)),
+               .gfp_mask = current_gfp_context(gfp_mask),
                .reclaim_idx = gfp_zone(gfp_mask),
                .order = order,
                .nodemask = nodemask,
         * 1 is returned so that the page allocator does not OOM kill at this
         * point.
         */
-       if (throttle_direct_reclaim(gfp_mask, zonelist, nodemask))
+       if (throttle_direct_reclaim(sc.gfp_mask, zonelist, nodemask))
                return 1;
 
        trace_mm_vmscan_direct_reclaim_begin(order,
                                sc.may_writepage,
-                               gfp_mask,
+                               sc.gfp_mask,
                                sc.reclaim_idx);
 
        nr_reclaimed = do_try_to_free_pages(zonelist, &sc);
        const unsigned long nr_pages = 1 << order;
        struct task_struct *p = current;
        struct reclaim_state reclaim_state;
-       int classzone_idx = gfp_zone(gfp_mask);
        unsigned int noreclaim_flag;
        struct scan_control sc = {
                .nr_to_reclaim = max(nr_pages, SWAP_CLUSTER_MAX),
-               .gfp_mask = (gfp_mask = current_gfp_context(gfp_mask)),
+               .gfp_mask = current_gfp_context(gfp_mask),
                .order = order,
                .priority = NODE_RECLAIM_PRIORITY,
                .may_writepage = !!(node_reclaim_mode & RECLAIM_WRITE),
                .may_unmap = !!(node_reclaim_mode & RECLAIM_UNMAP),
                .may_swap = 1,
-               .reclaim_idx = classzone_idx,
+               .reclaim_idx = gfp_zone(gfp_mask),
        };
 
        cond_resched();
         */
        noreclaim_flag = memalloc_noreclaim_save();
        p->flags |= PF_SWAPWRITE;
-       lockdep_set_current_reclaim_state(gfp_mask);
+       lockdep_set_current_reclaim_state(sc.gfp_mask);
        reclaim_state.reclaimed_slab = 0;
        p->reclaim_state = &reclaim_state;