return object_id;
}
- if (tbl->ucNumberOfObjects <= i) {
- dm_error("Can't find connector id %d in connector table of size %d.\n",
- i, tbl->ucNumberOfObjects);
+ if (tbl->ucNumberOfObjects <= i)
return object_id;
- }
id = le16_to_cpu(tbl->asObjects[i].usObjectID);
object_id = object_id_from_bios_object_id(id);
connectors_num,
num_virtual_links);
- // condition loop on link_count to allow skipping invalid indices
+ /* When getting the number of connectors, the VBIOS reports the number of valid indices,
+ * but it doesn't say which indices are valid, and not every index has an actual connector.
+ * So, if we don't find a connector on an index, that is not an error.
+ *
+ * - There is no guarantee that the first N indices will be valid
+ * - VBIOS may report a higher amount of valid indices than there are actual connectors
+ * - Some VBIOS have valid configurations for more connectors than there actually are
+ * on the card. This may be because the manufacturer used the same VBIOS for different
+ * variants of the same card.
+ */
for (i = 0; dc->link_count < connectors_num && i < MAX_LINKS; i++) {
+ struct graphics_object_id connector_id = bios->funcs->get_connector_id(bios, i);
struct link_init_data link_init_params = {0};
struct dc_link *link;
+ if (connector_id.id == CONNECTOR_ID_UNKNOWN)
+ continue;
+
DC_LOG_DC("BIOS object table - printing link object info for connector number: %d, link_index: %d", i, dc->link_count);
link_init_params.ctx = dc->ctx;