The DE2 and DE3 engines have a blender register range within the
mixer engine register map, whereas the DE33 separates this out into
a separate display group.
Prepare for this by adding a function to look the blender reference up,
with a subsequent patch to add a conditional based on the DE type.
Signed-off-by: Jernej Skrabec <jernej.skrabec@gmail.com>
Signed-off-by: Ryan Walklin <ryan@testtoast.com>
Acked-by: Maxime Ripard <mripard@kernel.org>
Reviewed-by: Chen-Yu Tsai <wens@csie.org>
Link: https://lore.kernel.org/r/20250528092431.28825-4-ryan@testtoast.com
Signed-off-by: Maxime Ripard <mripard@kernel.org>
return mixer->cfg->de_type == SUN8I_MIXER_DE3 ? DE3_BLD_BASE : DE2_BLD_BASE;
}
+static inline struct regmap *
+sun8i_blender_regmap(struct sun8i_mixer *mixer)
+{
+ return mixer->engine.regs;
+}
+
static inline u32
sun8i_channel_base(struct sun8i_mixer *mixer, int channel)
{