/* we did our part, wait for rebind_workers() to finish up */
        wait_event(gcwq->rebind_hold, !(worker->flags & WORKER_REBIND));
+
+       /*
+        * rebind_workers() shouldn't finish until all workers passed the
+        * above WORKER_REBIND wait.  Tell it when done.
+        */
+       spin_lock_irq(&worker->pool->gcwq->lock);
+       if (!--worker->idle_rebind->cnt)
+               complete(&worker->idle_rebind->done);
+       spin_unlock_irq(&worker->pool->gcwq->lock);
 }
 
 /*
         * be cleared inside idle_worker_rebind().  Clear and release.
         * Clearing %WORKER_REBIND from this foreign context is safe
         * because these workers are still guaranteed to be idle.
+        *
+        * We need to make sure all idle workers passed WORKER_REBIND wait
+        * in idle_worker_rebind() before returning; otherwise, workers can
+        * get stuck at the wait if hotplug cycle repeats.
         */
-       for_each_worker_pool(pool, gcwq)
-               list_for_each_entry(worker, &pool->idle_list, entry)
+       idle_rebind.cnt = 1;
+       INIT_COMPLETION(idle_rebind.done);
+
+       for_each_worker_pool(pool, gcwq) {
+               list_for_each_entry(worker, &pool->idle_list, entry) {
                        worker->flags &= ~WORKER_REBIND;
+                       idle_rebind.cnt++;
+               }
+       }
 
        wake_up_all(&gcwq->rebind_hold);
+
+       if (--idle_rebind.cnt) {
+               spin_unlock_irq(&gcwq->lock);
+               wait_for_completion(&idle_rebind.done);
+               spin_lock_irq(&gcwq->lock);
+       }
 }
 
 static struct worker *alloc_worker(void)