for (i = 0; i < adev->vcn.num_vcn_inst; i++)
                atomic_set(&adev->vcn.inst[i].dpg_enc_submission_cnt, 0);
 
-       switch (adev->ip_versions[UVD_HWIP][0]) {
-       case IP_VERSION(4, 0, 3):
-               if ((adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) &&
-                   (adev->pg_flags & AMD_PG_SUPPORT_VCN_DPG))
-                       adev->vcn.indirect_sram = false;
-               break;
-       default:
-               if ((adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) &&
-                   (adev->pg_flags & AMD_PG_SUPPORT_VCN_DPG))
-                       adev->vcn.indirect_sram = true;
-               break;
-       }
+       if ((adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) &&
+           (adev->pg_flags & AMD_PG_SUPPORT_VCN_DPG))
+               adev->vcn.indirect_sram = true;
 
        /*
         * Some Steam Deck's BIOS versions are incompatible with the