It is odd to check the offset amidst a series of assignments. Moving this
check to the beginning of the function makes the code look better.
Signed-off-by: Li Nan <linan122@huawei.com>
Reviewed-by: Chaitanya Kulkarni <kch@nvidia.com>
Reviewed-by: Christoph Hellwig <hch@lst.de>
Link: https://lore.kernel.org/r/20240625115517.1472120-1-linan666@huaweicloud.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
        struct block_device *bdev = I_BDEV(inode);
        loff_t isize = i_size_read(inode);
 
-       iomap->bdev = bdev;
-       iomap->offset = ALIGN_DOWN(offset, bdev_logical_block_size(bdev));
        if (offset >= isize)
                return -EIO;
+
+       iomap->bdev = bdev;
+       iomap->offset = ALIGN_DOWN(offset, bdev_logical_block_size(bdev));
        iomap->type = IOMAP_MAPPED;
        iomap->addr = iomap->offset;
        iomap->length = isize - iomap->offset;