#define  WM1_LP_SR_EN          (1<<31)
 #define  WM1_LP_LATENCY_SHIFT  24
 #define  WM1_LP_LATENCY_MASK   (0x7f<<24)
+#define  WM1_LP_FBC_LP1_MASK   (0xf<<20)
+#define  WM1_LP_FBC_LP1_SHIFT  20
 #define  WM1_LP_SR_MASK                (0x1ff<<8)
 #define  WM1_LP_SR_SHIFT       8
 #define  WM1_LP_CURSOR_MASK    (0x3f)
+#define WM2_LP_ILK             0x4510c
+#define  WM2_LP_EN             (1<<31)
+#define WM3_LP_ILK             0x45110
+#define  WM3_LP_EN             (1<<31)
+#define WM1S_LP_ILK            0x45120
+#define  WM1S_LP_EN            (1<<31)
 
 /* Memory latency timer register */
 #define MLTR_ILK               0x11222
 
                reg_value = I915_READ(WM1_LP_ILK);
                reg_value &= ~(WM1_LP_LATENCY_MASK | WM1_LP_SR_MASK |
                               WM1_LP_CURSOR_MASK);
-               reg_value |= WM1_LP_SR_EN |
-                            (ilk_sr_latency << WM1_LP_LATENCY_SHIFT) |
+               reg_value |= (ilk_sr_latency << WM1_LP_LATENCY_SHIFT) |
                             (sr_wm << WM1_LP_SR_SHIFT) | cursor_wm;
 
                I915_WRITE(WM1_LP_ILK, reg_value);
                        I915_WRITE(DISP_ARB_CTL,
                                        (I915_READ(DISP_ARB_CTL) |
                                                DISP_FBC_WM_DIS));
+               I915_WRITE(WM3_LP_ILK, 0);
+               I915_WRITE(WM2_LP_ILK, 0);
+               I915_WRITE(WM1_LP_ILK, 0);
                }
                /*
                 * Based on the document from hardware guys the following bits