static void nes_retrans_expired(struct nes_cm_node *cm_node)
 {
        struct iw_cm_id *cm_id = cm_node->cm_id;
-       switch (cm_node->state) {
+       enum nes_cm_node_state state = cm_node->state;
+       cm_node->state = NES_CM_STATE_CLOSED;
+       switch (state) {
        case NES_CM_STATE_SYN_RCVD:
        case NES_CM_STATE_CLOSING:
                rem_ref_cm_node(cm_node->cm_core, cm_node);
        case NES_CM_STATE_FIN_WAIT1:
                if (cm_node->cm_id)
                        cm_id->rem_ref(cm_id);
-               cm_node->state = NES_CM_STATE_CLOSED;
                send_reset(cm_node, NULL);
                break;
        default:
                break;
        case NES_CM_STATE_MPAREQ_RCVD:
                passive_state = atomic_add_return(1, &cm_node->passive_state);
-               if (passive_state ==  NES_SEND_RESET_EVENT)
-                       create_event(cm_node, NES_CM_EVENT_RESET);
-               cm_node->state = NES_CM_STATE_CLOSED;
                dev_kfree_skb_any(skb);
                break;
        case NES_CM_STATE_ESTABLISHED:
        case NES_CM_STATE_CLOSED:
                drop_packet(skb);
                break;
+       case NES_CM_STATE_FIN_WAIT2:
        case NES_CM_STATE_FIN_WAIT1:
        case NES_CM_STATE_LAST_ACK:
                cm_node->cm_id->rem_ref(cm_node->cm_id);
                return -EINVAL;
        }
 
+       passive_state = atomic_add_return(1, &cm_node->passive_state);
+       if (passive_state == NES_SEND_RESET_EVENT) {
+               rem_ref_cm_node(cm_node->cm_core, cm_node);
+               return -ECONNRESET;
+       }
+
        /* associate the node with the QP */
        nesqp->cm_node = (void *)cm_node;
        cm_node->nesqp = nesqp;
                printk(KERN_ERR "%s[%u] OFA CM event_handler returned, "
                        "ret=%d\n", __func__, __LINE__, ret);
 
-       passive_state = atomic_add_return(1, &cm_node->passive_state);
-       if (passive_state == NES_SEND_RESET_EVENT)
-               create_event(cm_node, NES_CM_EVENT_RESET);
        return 0;
 }