For a normal suspend/resume we allready wait for
the rings to be empty, and for a suspend/reasume
in case of a lockup we REALLY don't want to wait
for anything.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
        struct radeon_ring *ring = &rdev->ring[RADEON_RING_TYPE_GFX_INDEX];
 
        r600_audio_fini(rdev);
-       /* FIXME: we should wait for ring to be empty */
        radeon_ib_pool_suspend(rdev);
        r600_blit_suspend(rdev);
        r700_cp_stop(rdev);
 
 int cayman_suspend(struct radeon_device *rdev)
 {
        r600_audio_fini(rdev);
-       /* FIXME: we should wait for ring to be empty */
        radeon_ib_pool_suspend(rdev);
        radeon_vm_manager_suspend(rdev);
        r600_blit_suspend(rdev);
 
        r600_audio_fini(rdev);
        radeon_ib_pool_suspend(rdev);
        r600_blit_suspend(rdev);
-       /* FIXME: we should wait for ring to be empty */
        r600_cp_stop(rdev);
        rdev->ring[RADEON_RING_TYPE_GFX_INDEX].ready = false;
        r600_irq_suspend(rdev);
 
        r600_audio_fini(rdev);
        radeon_ib_pool_suspend(rdev);
        r600_blit_suspend(rdev);
-       /* FIXME: we should wait for ring to be empty */
        r700_cp_stop(rdev);
        rdev->ring[RADEON_RING_TYPE_GFX_INDEX].ready = false;
        r600_irq_suspend(rdev);
 
 
 int si_suspend(struct radeon_device *rdev)
 {
-       /* FIXME: we should wait for ring to be empty */
        radeon_ib_pool_suspend(rdev);
        radeon_vm_manager_suspend(rdev);
 #if 0