When checking whether or not a given frame needs to be
moved to be properly aligned to a 4-byte boundary, we
use & 4 which wasn't intended, this code should check
the lowest two bits.
Signed-off-by: Johannes Berg <johannes@sipsolutions.net>
Signed-off-by: John W. Linville <linville@tuxdriver.com>
                 * mac80211. That also explains the __skb_push()
                 * below.
                 */
-               align = (unsigned long)skb->data & 4;
+               align = (unsigned long)skb->data & 3;
                if (align) {
                        if (WARN_ON(skb_headroom(skb) < 3)) {
                                dev_kfree_skb(skb);