DECLARE_BITMAP(alloc_map, VMAP_BBMAP_BITS);
        DECLARE_BITMAP(dirty_map, VMAP_BBMAP_BITS);
        union {
-               struct {
-                       struct list_head free_list;
-                       struct list_head dirty_list;
-               };
+               struct list_head free_list;
                struct rcu_head rcu_head;
        };
 };
        bitmap_zero(vb->alloc_map, VMAP_BBMAP_BITS);
        bitmap_zero(vb->dirty_map, VMAP_BBMAP_BITS);
        INIT_LIST_HEAD(&vb->free_list);
-       INIT_LIST_HEAD(&vb->dirty_list);
 
        vb_idx = addr_to_vb_idx(va->va_start);
        spin_lock(&vmap_block_tree_lock);
        struct vmap_block *tmp;
        unsigned long vb_idx;
 
-       spin_lock(&vb->vbq->lock);
-       if (!list_empty(&vb->free_list))
-               list_del(&vb->free_list);
-       if (!list_empty(&vb->dirty_list))
-               list_del(&vb->dirty_list);
-       spin_unlock(&vb->vbq->lock);
+       BUG_ON(!list_empty(&vb->free_list));
 
        vb_idx = addr_to_vb_idx(vb->va->va_start);
        spin_lock(&vmap_block_tree_lock);
 
        spin_lock(&vb->lock);
        bitmap_allocate_region(vb->dirty_map, offset >> PAGE_SHIFT, order);
-       if (!vb->dirty) {
-               spin_lock(&vb->vbq->lock);
-               list_add(&vb->dirty_list, &vb->vbq->dirty);
-               spin_unlock(&vb->vbq->lock);
-       }
+
        vb->dirty += 1UL << order;
        if (vb->dirty == VMAP_BBMAP_BITS) {
                BUG_ON(vb->free || !list_empty(&vb->free_list));