<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.gpl.rpg.AndorsTrail"
- android:versionCode="31"
- android:versionName="0.6.12a1"
+ android:versionCode="32"
+ android:versionName="0.6.12a2"
android:installLocation="auto"
>
<uses-sdk
public static final boolean DEVELOPMENT_VALIDATEDATA = false;\r
public static final boolean DEVELOPMENT_DEBUGMESSAGES = false;\r
public static final boolean DEVELOPMENT_INCOMPATIBLE_SAVEGAMES = DEVELOPMENT_DEBUGRESOURCES;\r
- public static final int CURRENT_VERSION = DEVELOPMENT_INCOMPATIBLE_SAVEGAMES ? 999 : 31;\r
- public static final String CURRENT_VERSION_DISPLAY = "0.6.12a1";\r
+ public static final int CURRENT_VERSION = DEVELOPMENT_INCOMPATIBLE_SAVEGAMES ? 999 : 32;\r
+ public static final String CURRENT_VERSION_DISPLAY = "0.6.12a2";\r
\r
public final WorldContext world = new WorldContext();\r
public final WorldSetup setup = new WorldSetup(world, this);\r
import java.util.Random;
+import com.gpl.rpg.AndorsTrail.AndorsTrailApplication;
import com.gpl.rpg.AndorsTrail.util.ConstRange;
import com.gpl.rpg.AndorsTrail.util.Range;
public static final int EXP_FACTOR_DAMAGERESISTANCE = 9;
public static final float EXP_FACTOR_SCALING = 0.7f;
public static final int FLEE_FAIL_CHANCE_PERCENT = 20;
- public static final long MINIMUM_INPUT_INTERVAL = 200;
+ public static final long MINIMUM_INPUT_INTERVAL = AndorsTrailApplication.DEVELOPMENT_DEBUGBUTTONS ? 50 : 200;
public static final int MONSTER_MOVEMENT_TURN_DURATION_MS = 1200;
public static final int ATTACK_ANIMATION_FPS = 10;