#include <sound/core.h>
 #include <sound/pcm.h>
 #include <sound/pcm_params.h>
+#include <sound/sdw.h>
 #include <sound/soc.h>
 
 struct  sdw_mockup_priv {
 {
        struct snd_soc_component *component = dai->component;
        struct sdw_mockup_priv *sdw_mockup = snd_soc_component_get_drvdata(component);
-       struct sdw_stream_config stream_config;
-       struct sdw_port_config port_config;
-       enum sdw_data_direction direction;
+       struct sdw_stream_config stream_config = {0};
+       struct sdw_port_config port_config = {0};
        struct sdw_stream_data *stream;
-       int num_channels;
-       int port;
        int ret;
 
        stream = snd_soc_dai_get_dma_data(dai, substream);
                return -EINVAL;
 
        /* SoundWire specific configuration */
-       if (substream->stream == SNDRV_PCM_STREAM_PLAYBACK) {
-               direction = SDW_DATA_DIR_RX;
-               port = 1;
-       } else {
-               direction = SDW_DATA_DIR_TX;
-               port = 8;
-       }
-
-       stream_config.frame_rate = params_rate(params);
-       stream_config.ch_count = params_channels(params);
-       stream_config.bps = snd_pcm_format_width(params_format(params));
-       stream_config.direction = direction;
+       snd_sdw_params_to_config(substream, params, &stream_config, &port_config);
 
-       num_channels = params_channels(params);
-       port_config.ch_mask = (1 << num_channels) - 1;
-       port_config.num = port;
+       if (substream->stream == SNDRV_PCM_STREAM_PLAYBACK)
+               port_config.num = 1;
+       else
+               port_config.num = 8;
 
        ret = sdw_stream_add_slave(sdw_mockup->slave, &stream_config,
                                   &port_config, 1, stream->sdw_stream);