*/
 
 #define PROPERTY_ENTRY_INTEGER_ARRAY(_name_, _type_, _val_)    \
-{                                                              \
+(struct property_entry) {                                      \
        .name = _name_,                                         \
        .length = ARRAY_SIZE(_val_) * sizeof(_type_),           \
        .is_array = true,                                       \
        PROPERTY_ENTRY_INTEGER_ARRAY(_name_, u64, _val_)
 
 #define PROPERTY_ENTRY_STRING_ARRAY(_name_, _val_)             \
-{                                                              \
+(struct property_entry) {                                      \
        .name = _name_,                                         \
        .length = ARRAY_SIZE(_val_) * sizeof(const char *),     \
        .is_array = true,                                       \
 }
 
 #define PROPERTY_ENTRY_INTEGER(_name_, _type_, _val_)  \
-{                                                      \
+(struct property_entry) {                              \
        .name = _name_,                                 \
        .length = sizeof(_type_),                       \
        .is_string = false,                             \
        PROPERTY_ENTRY_INTEGER(_name_, u64, _val_)
 
 #define PROPERTY_ENTRY_STRING(_name_, _val_)           \
-{                                                      \
+(struct property_entry) {                              \
        .name = _name_,                                 \
        .length = sizeof(_val_),                        \
        .is_string = true,                              \
 }
 
 #define PROPERTY_ENTRY_BOOL(_name_)            \
-{                                              \
+(struct property_entry) {                      \
        .name = _name_,                         \
 }