unsigned long length = old_end - old_start;
unsigned long new_start = old_start - shift;
unsigned long new_end = old_end - shift;
+ struct vm_area_struct *next;
struct mmu_gather tlb;
BUG_ON(new_start > new_end);
lru_add_drain();
tlb_gather_mmu(&tlb, mm);
+ next = vma_next(mm, vma);
if (new_end > old_start) {
/*
* when the old and new regions overlap clear from new_end.
*/
free_pgd_range(&tlb, new_end, old_end, new_end,
- vma->vm_next ? vma->vm_next->vm_start : USER_PGTABLES_CEILING);
+ next ? next->vm_start : USER_PGTABLES_CEILING);
} else {
/*
* otherwise, clean from old_start; this is done to not touch
* for the others its just a little faster.
*/
free_pgd_range(&tlb, old_start, old_end, new_end,
- vma->vm_next ? vma->vm_next->vm_start : USER_PGTABLES_CEILING);
+ next ? next->vm_start : USER_PGTABLES_CEILING);
}
tlb_finish_mmu(&tlb);