ring->doorbell_index = adev->doorbell_index.gfx_ring0 << 1;
 
                /* disable scheduler on the real ring */
-               ring->no_scheduler = true;
+               ring->no_scheduler = adev->gfx.mcbp;
                ring->vm_hub = AMDGPU_GFXHUB(0);
                r = amdgpu_ring_init(adev, ring, 1024, &adev->gfx.eop_irq,
                                     AMDGPU_CP_IRQ_GFX_ME0_PIPE0_EOP,
        }
 
        /* set up the software rings */
-       if (adev->gfx.num_gfx_rings) {
+       if (adev->gfx.mcbp && adev->gfx.num_gfx_rings) {
                for (i = 0; i < GFX9_NUM_SW_GFX_RINGS; i++) {
                        ring = &adev->gfx.sw_gfx_ring[i];
                        ring->ring_obj = NULL;
        int i;
        struct amdgpu_device *adev = (struct amdgpu_device *)handle;
 
-       if (adev->gfx.num_gfx_rings) {
+       if (adev->gfx.mcbp && adev->gfx.num_gfx_rings) {
                for (i = 0; i < GFX9_NUM_SW_GFX_RINGS; i++)
                        amdgpu_ring_fini(&adev->gfx.sw_gfx_ring[i]);
                amdgpu_ring_mux_fini(&adev->gfx.muxer);
 
        switch (me_id) {
        case 0:
-               if (adev->gfx.num_gfx_rings &&
-                   !amdgpu_mcbp_handle_trailing_fence_irq(&adev->gfx.muxer)) {
-                       /* Fence signals are handled on the software rings*/
-                       for (i = 0; i < GFX9_NUM_SW_GFX_RINGS; i++)
-                               amdgpu_fence_process(&adev->gfx.sw_gfx_ring[i]);
+               if (adev->gfx.num_gfx_rings) {
+                       if (!adev->gfx.mcbp) {
+                               amdgpu_fence_process(&adev->gfx.gfx_ring[0]);
+                       } else if (!amdgpu_mcbp_handle_trailing_fence_irq(&adev->gfx.muxer)) {
+                               /* Fence signals are handled on the software rings*/
+                               for (i = 0; i < GFX9_NUM_SW_GFX_RINGS; i++)
+                                       amdgpu_fence_process(&adev->gfx.sw_gfx_ring[i]);
+                       }
                }
                break;
        case 1:
        for (i = 0; i < adev->gfx.num_gfx_rings; i++)
                adev->gfx.gfx_ring[i].funcs = &gfx_v9_0_ring_funcs_gfx;
 
-       if (adev->gfx.num_gfx_rings) {
+       if (adev->gfx.mcbp && adev->gfx.num_gfx_rings) {
                for (i = 0; i < GFX9_NUM_SW_GFX_RINGS; i++)
                        adev->gfx.sw_gfx_ring[i].funcs = &gfx_v9_0_sw_ring_funcs_gfx;
        }