The "gl->tot_len" variable is controlled by the user. It comes from
process_responses(). On 32bit systems, the "gl->tot_len + sizeof(struct
cpl_pass_accept_req) + sizeof(struct rss_header)" addition could have an
integer wrapping bug. Use size_add() to prevent this.
Fixes: 1cab775c3e75 ("RDMA/cxgb4: Fix LE hash collision bug for passive open connection")
Link: https://patch.msgid.link/r/86b404e1-4a75-4a35-a34e-e3054fa554c7@stanley.mountain
Signed-off-by: Dan Carpenter <dan.carpenter@linaro.org>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
* The math here assumes sizeof cpl_pass_accept_req >= sizeof
* cpl_rx_pkt.
*/
- skb = alloc_skb(gl->tot_len + sizeof(struct cpl_pass_accept_req) +
- sizeof(struct rss_header) - pktshift, GFP_ATOMIC);
+ skb = alloc_skb(size_add(gl->tot_len,
+ sizeof(struct cpl_pass_accept_req) +
+ sizeof(struct rss_header)) - pktshift,
+ GFP_ATOMIC);
if (unlikely(!skb))
return NULL;