--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+
+<set
+ xmlns:android="http://schemas.android.com/apk/res/android"
+ >
+
+ <scale
+ android:fromXScale="1.0"
+ android:fromYScale="1.0"
+ android:toXScale="1.1"
+ android:toYScale="1.1"
+ android:duration="100"
+ android:pivotX="50%"
+ android:pivotY="50%"
+ android:interpolator="@android:anim/decelerate_interpolator"
+ />
+ <scale
+ android:fromXScale="1.1"
+ android:fromYScale="1.1"
+ android:toXScale="1.0"
+ android:toYScale="1.0"
+ android:duration="100"
+ android:startOffset="100"
+ android:pivotX="50%"
+ android:pivotY="50%"
+ android:interpolator="@android:anim/accelerate_interpolator"
+ />
+</set>
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<scale
+ xmlns:android="http://schemas.android.com/apk/res/android"
+ android:interpolator="@android:anim/accelerate_interpolator"
+ android:fromXScale="1.0"
+ android:fromYScale="1.0"
+ android:toXScale="0.0"
+ android:toYScale="0.0"
+ android:duration="300"
+ android:pivotX="50%"
+ android:pivotY="50%"
+ />
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<scale
+ xmlns:android="http://schemas.android.com/apk/res/android"
+ android:interpolator="@android:anim/overshoot_interpolator"
+ android:fromXScale="0.0"
+ android:fromYScale="0.0"
+ android:toXScale="1.0"
+ android:toYScale="1.0"
+ android:duration="200"
+ android:pivotX="50%"
+ android:pivotY="50%"
+ />
android:shadowColor="#000"
/>
- <LinearLayout
+ <RelativeLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_above="@id/main_statusview"
android:layout_margin="5dp"
android:id="@+id/statusview_activeconditions"
- android:orientation="horizontal"
android:gravity="right"
/>
import com.gpl.rpg.AndorsTrail.model.item.ItemContainer.ItemEntry;
import com.gpl.rpg.AndorsTrail.util.Coord;
import com.gpl.rpg.AndorsTrail.view.CombatView;
+import com.gpl.rpg.AndorsTrail.view.DisplayActiveActorConditionIcons;
import com.gpl.rpg.AndorsTrail.view.MainView;
import com.gpl.rpg.AndorsTrail.view.VirtualDpadView;
import com.gpl.rpg.AndorsTrail.view.QuickButton.QuickButtonContextMenuInfo;
import android.view.ContextMenu.ContextMenuInfo;
import android.view.MenuItem.OnMenuItemClickListener;
import android.view.View.OnClickListener;
-import android.widget.LinearLayout;
+import android.widget.RelativeLayout;
import android.widget.TextView;
import android.widget.Toast;
public StatusView statusview;
public CombatView combatview;
public QuickitemView quickitemview;
- private LinearLayout activeConditions;
+ private DisplayActiveActorConditionIcons activeConditions;
private VirtualDpadView dpad;
private static final int NUM_MESSAGES = 3;
statusview = (StatusView) findViewById(R.id.main_statusview);
combatview = (CombatView) findViewById(R.id.main_combatview);
quickitemview = (QuickitemView) findViewById(R.id.main_quickitemview);
- activeConditions = (LinearLayout) findViewById(R.id.statusview_activeconditions);
+ activeConditions = new DisplayActiveActorConditionIcons(world.tileManager, this, (RelativeLayout) findViewById(R.id.statusview_activeconditions));
dpad = (VirtualDpadView) findViewById(R.id.main_virtual_dpad);
statusText = (TextView) findViewById(R.id.statusview_statustext);
view.gameRoundController.pause();
view.movementController.stopMovement();
+ activeConditions.unsubscribe(world);
+
save(Savegames.SLOT_QUICKSAVE);
}
super.onResume();
if (!AndorsTrailApplication.getApplicationFromActivity(this).setup.isSceneReady) return;
+ activeConditions.subscribe(world);
+
view.gameRoundController.resume();
if (world.model.uiSelections.isInCombat) {
public void updateStatus() {
statusview.updateStatus();
- statusview.updateActiveConditions(this, activeConditions);
quickitemview.refreshQuickitems();
combatview.updateStatus();
}
if (!type.conditionTypeID.equals(c.conditionType.conditionTypeID)) continue;
if (c.duration != duration) continue;
- actor.conditions.remove(i);
- magnitude = c.magnitude - magnitude;
- if (magnitude > 0) {
- actor.conditions.add(new ActorCondition(type, magnitude, duration));
+ if (c.magnitude > magnitude) {
+ c.magnitude -= magnitude;
+ actor.conditionListener.onActorConditionMagnitudeChanged(actor, c);
+ } else {
+ actor.conditions.remove(i);
+ actor.conditionListener.onActorConditionRemoved(actor, c);
}
break;
}
if (!type.conditionTypeID.equals(c.conditionType.conditionTypeID)) continue;
if (c.duration == duration) {
// If the actor already has a condition of this type and the same duration, just increase the magnitude instead.
- actor.conditions.remove(i);
- magnitude += c.magnitude;
- break;
+ c.magnitude += magnitude;
+ actor.conditionListener.onActorConditionMagnitudeChanged(actor, c);
+ return;
}
}
- actor.conditions.add(new ActorCondition(type, magnitude, duration));
+ ActorCondition c = new ActorCondition(type, magnitude, duration);
+ actor.conditions.add(c);
+ actor.conditionListener.onActorConditionAdded(actor, c);
}
private static void addNonStackableActorCondition(Actor actor, ActorConditionEffect e, int duration) {
final ActorConditionType type = e.conditionType;
ActorCondition c = actor.conditions.get(i);
if (!type.conditionTypeID.equals(c.conditionType.conditionTypeID)) continue;
if (c.magnitude > e.magnitude) return;
+ else if (c.magnitude == e.magnitude) {
+ if (c.duration >= duration) return;
+ }
// If the actor already has this condition, but of a lower magnitude, we remove the old one and add this higher magnitude.
actor.conditions.remove(i);
+ actor.conditionListener.onActorConditionRemoved(actor, c);
}
- actor.conditions.add(e.createCondition(duration));
+
+ ActorCondition c = e.createCondition(duration);
+ actor.conditions.add(c);
+ actor.conditionListener.onActorConditionAdded(actor, c);
}
public static void removeAllTemporaryConditions(final Actor actor) {
for(int i = actor.conditions.size() - 1; i >= 0; --i) {
- if (!actor.conditions.get(i).isTemporaryEffect()) continue;
+ ActorCondition c = actor.conditions.get(i);
+ if (!c.isTemporaryEffect()) continue;
actor.conditions.remove(i);
+ actor.conditionListener.onActorConditionRemoved(actor, c);
}
}
private static void removeAllConditionsOfType(final Actor actor, final String conditionTypeID) {
for(int i = actor.conditions.size() - 1; i >= 0; --i) {
- if (actor.conditions.get(i).conditionType.conditionTypeID.equals(conditionTypeID)) {
- actor.conditions.remove(i);
- }
+ ActorCondition c = actor.conditions.get(i);
+ if (!c.conditionType.conditionTypeID.equals(conditionTypeID)) continue;
+ actor.conditions.remove(i);
+ actor.conditionListener.onActorConditionRemoved(actor, c);
}
}
if (SkillController.rollForSkillChance(player, SkillCollection.SKILL_REJUVENATION, SkillCollection.PER_SKILLPOINT_INCREASE_REJUVENATION_CHANCE)) {
int i = getRandomConditionForRejuvenate(player);
if (i >= 0) {
- ActorCondition c = player.conditions.remove(i);
+ ActorCondition c = player.conditions.get(i);
if (c.magnitude > 1) {
- int magnitude = c.magnitude - 1;
- player.conditions.add(i, new ActorCondition(c.conditionType, magnitude, c.duration));
+ c.magnitude -= 1;
+ player.conditionListener.onActorConditionMagnitudeChanged(player, c);
+ } else {
+ player.conditions.remove(i);
+ player.conditionListener.onActorConditionRemoved(player, c);
}
recalculateActorCombatTraits(player);
}
for (ActorCondition c : actor.conditions) {
StatsModifierTraits effect = isFullRound ? c.conditionType.statsEffect_everyFullRound : c.conditionType.statsEffect_everyRound;
effectToStart = applyStatsModifierEffect(actor, effect, c.magnitude, effectToStart);
+ if (effect != null) actor.conditionListener.onActorConditionRoundEffectApplied(actor, c);
}
startVisualEffect(actor, effectToStart);
}
for(int i = actor.conditions.size() - 1; i >= 0; --i) {
ActorCondition c = actor.conditions.get(i);
if (!c.isTemporaryEffect()) continue;
- c.duration -= 1;
- if (c.duration <= 0) {
+ if (c.duration <= 1) {
actor.conditions.remove(i);
+ actor.conditionListener.onActorConditionRemoved(actor, c);
removedAnyConditions = true;
+ } else {
+ c.duration -= 1;
+ actor.conditionListener.onActorConditionDurationChanged(actor, c);
}
}
if (removedAnyConditions) {
public static final int DURATION_FOREVER = 999;
public final ActorConditionType conditionType;
- public final int magnitude;
+ public int magnitude;
public int duration;
public ActorCondition(ActorConditionType conditionType, int magnitude, int duration) {
import com.gpl.rpg.AndorsTrail.context.WorldContext;
import com.gpl.rpg.AndorsTrail.model.CombatTraits;
import com.gpl.rpg.AndorsTrail.model.ability.ActorCondition;
+import com.gpl.rpg.AndorsTrail.model.listeners.ActorConditionListeners;
import com.gpl.rpg.AndorsTrail.util.Coord;
import com.gpl.rpg.AndorsTrail.util.CoordRect;
import com.gpl.rpg.AndorsTrail.util.Range;
public final Coord position;
public final CoordRect rectPosition;
public final ArrayList<ActorCondition> conditions = new ArrayList<ActorCondition>();
+ public final ActorConditionListeners conditionListener = new ActorConditionListeners();
public final boolean isPlayer;
public final boolean isImmuneToCriticalHits;
--- /dev/null
+package com.gpl.rpg.AndorsTrail.model.listeners;
+
+import com.gpl.rpg.AndorsTrail.model.ability.ActorCondition;
+import com.gpl.rpg.AndorsTrail.model.actor.Actor;
+
+public interface ActorConditionListener {
+ public void onActorConditionAdded(Actor actor, ActorCondition condition);
+ public void onActorConditionRemoved(Actor actor, ActorCondition condition);
+ public void onActorConditionDurationChanged(Actor actor, ActorCondition condition);
+ public void onActorConditionMagnitudeChanged(Actor actor, ActorCondition condition);
+ public void onActorConditionRoundEffectApplied(Actor actor, ActorCondition condition);
+}
--- /dev/null
+package com.gpl.rpg.AndorsTrail.model.listeners;
+
+import com.gpl.rpg.AndorsTrail.model.ability.ActorCondition;
+import com.gpl.rpg.AndorsTrail.model.actor.Actor;
+
+public class ActorConditionListeners extends ListOfListeners<ActorConditionListener> implements ActorConditionListener {
+
+ private final Function2<ActorConditionListener, Actor, ActorCondition> onActorConditionAdded = new Function2<ActorConditionListener, Actor, ActorCondition>() {
+ @Override public void call(ActorConditionListener listener, Actor actor, ActorCondition condition) { listener.onActorConditionAdded(actor, condition); }
+ };
+ private final Function2<ActorConditionListener, Actor, ActorCondition> onActorConditionRemoved = new Function2<ActorConditionListener, Actor, ActorCondition>() {
+ @Override public void call(ActorConditionListener listener, Actor actor, ActorCondition condition) { listener.onActorConditionRemoved(actor, condition); }
+ };
+ private final Function2<ActorConditionListener, Actor, ActorCondition> onActorConditionDurationChanged = new Function2<ActorConditionListener, Actor, ActorCondition>() {
+ @Override public void call(ActorConditionListener listener, Actor actor, ActorCondition condition) { listener.onActorConditionDurationChanged(actor, condition); }
+ };
+ private final Function2<ActorConditionListener, Actor, ActorCondition> onActorConditionMagnitudeChanged = new Function2<ActorConditionListener, Actor, ActorCondition>() {
+ @Override public void call(ActorConditionListener listener, Actor actor, ActorCondition condition) { listener.onActorConditionMagnitudeChanged(actor, condition); }
+ };
+ private final Function2<ActorConditionListener, Actor, ActorCondition> onActorConditionRoundEffectApplied = new Function2<ActorConditionListener, Actor, ActorCondition>() {
+ @Override public void call(ActorConditionListener listener, Actor actor, ActorCondition condition) { listener.onActorConditionRoundEffectApplied(actor, condition); }
+ };
+
+ @Override
+ public void onActorConditionAdded(Actor actor, ActorCondition condition) {
+ callAllListeners(this.onActorConditionAdded, actor, condition);
+ }
+
+ @Override
+ public void onActorConditionRemoved(Actor actor, ActorCondition condition) {
+ callAllListeners(this.onActorConditionRemoved, actor, condition);
+ }
+
+ @Override
+ public void onActorConditionDurationChanged(Actor actor, ActorCondition condition) {
+ callAllListeners(this.onActorConditionDurationChanged, actor, condition);
+ }
+
+ @Override
+ public void onActorConditionMagnitudeChanged(Actor actor, ActorCondition condition) {
+ callAllListeners(this.onActorConditionMagnitudeChanged, actor, condition);
+ }
+
+ @Override
+ public void onActorConditionRoundEffectApplied(Actor actor, ActorCondition condition) {
+ callAllListeners(this.onActorConditionRoundEffectApplied, actor, condition);
+ }
+}
--- /dev/null
+package com.gpl.rpg.AndorsTrail.model.listeners;
+
+import java.lang.ref.WeakReference;
+import java.util.ArrayList;
+
+public class ListOfListeners<T> {
+ private final ArrayList<WeakReference<T>> listeners = new ArrayList<WeakReference<T>>();
+
+ public void add(T listener) {
+ listeners.add(new WeakReference<T>(listener));
+ }
+ public void remove(T listenerToRemove) {
+ for (int i = listeners.size()-1; i >= 0; --i) {
+ T listener = listeners.get(i).get();
+ if (listener == null || listener == listenerToRemove) {
+ listeners.remove(i);
+ }
+ }
+ }
+
+ protected void callAllListeners(Function<T> e) {
+ for (int i = listeners.size()-1; i >= 0; --i) {
+ T listener = listeners.get(i).get();
+ if (listener == null) listeners.remove(i);
+ else e.call(listener);
+ }
+ }
+ protected <Arg1> void callAllListeners(Function1<T, Arg1> e, Arg1 arg) {
+ for (int i = listeners.size()-1; i >= 0; --i) {
+ T listener = listeners.get(i).get();
+ if (listener == null) listeners.remove(i);
+ else e.call(listener, arg);
+ }
+ }
+ protected <Arg1, Arg2> void callAllListeners(Function2<T, Arg1, Arg2> e, Arg1 arg1, Arg2 arg2) {
+ for (int i = listeners.size()-1; i >= 0; --i) {
+ T listener = listeners.get(i).get();
+ if (listener == null) listeners.remove(i);
+ else e.call(listener, arg1, arg2);
+ }
+ }
+
+ protected static interface Function<Listener> {
+ public void call(Listener listener);
+ }
+ protected static interface Function1<Listener, Arg1> {
+ public void call(Listener listener, Arg1 arg1);
+ }
+ protected static interface Function2<Listener, Arg1, Arg2> {
+ public void call(Listener listener, Arg1 arg1, Arg2 arg2);
+ }
+}
\ No newline at end of file
--- /dev/null
+package com.gpl.rpg.AndorsTrail.view;
+
+import java.lang.ref.WeakReference;
+import java.util.ArrayList;
+
+import android.content.Context;
+import android.content.res.Resources;
+import android.view.View;
+import android.view.animation.Animation;
+import android.view.animation.Animation.AnimationListener;
+import android.view.animation.AnimationUtils;
+import android.widget.ImageView;
+import android.widget.RelativeLayout;
+import android.widget.TextView;
+import android.widget.RelativeLayout.LayoutParams;
+
+import com.gpl.rpg.AndorsTrail.R;
+import com.gpl.rpg.AndorsTrail.context.WorldContext;
+import com.gpl.rpg.AndorsTrail.model.ability.ActorCondition;
+import com.gpl.rpg.AndorsTrail.model.actor.Actor;
+import com.gpl.rpg.AndorsTrail.model.listeners.ActorConditionListener;
+import com.gpl.rpg.AndorsTrail.resource.tiles.TileManager;
+
+public class DisplayActiveActorConditionIcons implements ActorConditionListener {
+
+ private final TileManager tileManager;
+ private final RelativeLayout activeConditions;
+ private final ArrayList<ActiveConditionIcon> currentConditionIcons = new ArrayList<ActiveConditionIcon>();
+ private final WeakReference<Context> androidContext;
+
+ public DisplayActiveActorConditionIcons(final TileManager tileManager, Context androidContext, RelativeLayout activeConditions) {
+ this.tileManager = tileManager;
+ this.androidContext = new WeakReference<Context>(androidContext);
+ this.activeConditions = activeConditions;
+ }
+
+ private ActiveConditionIcon getIconFor(ActorCondition condition) {
+ for (ActiveConditionIcon icon : currentConditionIcons) {
+ if (icon.condition == condition) return icon;
+ }
+ return null;
+ }
+ private ActiveConditionIcon getFirstFreeIcon() {
+ for (ActiveConditionIcon icon : currentConditionIcons) {
+ if (!icon.isVisible()) return icon;
+ }
+ return addNewActiveConditionIcon();
+ }
+
+ private RelativeLayout.LayoutParams getLayoutParamsForIconIndex(int index) {
+ RelativeLayout.LayoutParams layout = new RelativeLayout.LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT);
+ layout.addRule(RelativeLayout.ALIGN_PARENT_BOTTOM);
+ if (index == 0) {
+ layout.addRule(RelativeLayout.ALIGN_PARENT_RIGHT);
+ } else {
+ layout.addRule(RelativeLayout.LEFT_OF, currentConditionIcons.get(index-1).id);
+ }
+ return layout;
+ }
+
+ private ActiveConditionIcon addNewActiveConditionIcon() {
+ int index = currentConditionIcons.size();
+
+ ActiveConditionIcon icon = new ActiveConditionIcon(androidContext.get(), index+1);
+
+ activeConditions.addView(icon.image, getLayoutParamsForIconIndex(index));
+
+ RelativeLayout.LayoutParams layout = new RelativeLayout.LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT);
+ layout.addRule(RelativeLayout.ALIGN_RIGHT, icon.id);
+ layout.addRule(RelativeLayout.ALIGN_BOTTOM, icon.id);
+ activeConditions.addView(icon.text, layout);
+
+ /*
+ layout = new RelativeLayout.LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT);
+ layout.addRule(RelativeLayout.ALIGN_RIGHT, icon.image.getId());
+ layout.addRule(RelativeLayout.ALIGN_BOTTOM, icon.image.getId());
+ activeConditions.addView(icon.duration, layout);
+ */
+
+ currentConditionIcons.add(icon);
+
+ return icon;
+ }
+
+ private final class ActiveConditionIcon implements AnimationListener {
+ public final int id;
+ public ActorCondition condition;
+ public final ImageView image;
+ public final TextView text;
+ //public final TextView duration;
+ private final Animation onNewIconAnimation;
+ private final Animation onRemovedIconAnimation;
+ private final Animation onAppliedEffectAnimation;
+
+ public ActiveConditionIcon(Context context, int id) {
+ this.id = id;
+ this.image = new ImageView(context);
+ this.image.setId(id);
+ this.text = new TextView(context);
+ this.onNewIconAnimation = AnimationUtils.loadAnimation(context, R.anim.scaleup);
+ this.onRemovedIconAnimation = AnimationUtils.loadAnimation(context, R.anim.scaledown);
+ this.onAppliedEffectAnimation = AnimationUtils.loadAnimation(context, R.anim.scalebeat);
+ this.onRemovedIconAnimation.setAnimationListener(this);
+ //duration = new TextView(context);
+
+ final Resources res = context.getResources();
+
+ //float textSize = ;
+ //magnitude.setTextSize(res.getDimension(R.dimen.smalltext));
+ /*
+ duration.setTextSize(res.getDimension(R.dimen.smalltext));
+
+ int textColor = res.getColor(android.R.color.white);
+ int shadowColor = res.getColor(android.R.color.black);
+ magnitude.setTextColor(textColor);
+ duration.setTextColor(textColor);
+
+ magnitude.setShadowLayer(1, 1, 1, shadowColor);
+ duration.setShadowLayer(2, 1, 1, shadowColor);
+ */
+
+ text.setTextColor(res.getColor(android.R.color.white));
+ text.setShadowLayer(1, 1, 1, res.getColor(android.R.color.black));
+ }
+
+ private void setActiveCondition(ActorCondition condition) {
+ this.condition = condition;
+ tileManager.setImageViewTile(image, condition.conditionType);
+ image.setVisibility(View.VISIBLE);
+ setIconText();
+ }
+
+ public void setIconText() {
+ boolean showMagnitude = (condition.magnitude != 1);
+ boolean showDuration = condition.isTemporaryEffect();
+ if (showMagnitude/* || showDuration*/) {
+ /*if (showMagnitude && showDuration) {
+ icon.text.setText(condition.duration + "x" + condition.magnitude);
+ } else if (showDuration) {
+ icon.text.setText(condition.duration);
+ } else if (showMagnitude) {
+ icon.text.setText("x" + condition.magnitude);
+ }*/
+ text.setText(Integer.toString(condition.magnitude));
+ text.setVisibility(View.VISIBLE);
+ } else {
+ text.setVisibility(View.GONE);
+ }
+ /*
+ if (condition.magnitude != 1) {
+ icon.magnitude.setText(Integer.toString(condition.magnitude));
+ icon.magnitude.setVisibility(View.VISIBLE);
+ } else {
+ icon.magnitude.setVisibility(View.GONE);
+ }
+ if (condition.isTemporaryEffect()) {
+ icon.duration.setText(Integer.toString(condition.duration));
+ icon.duration.setVisibility(View.VISIBLE);
+ } else {
+ icon.duration.setVisibility(View.GONE);
+ }
+ */
+ }
+
+ public void hide(boolean useAnimation) {
+ if (useAnimation) {
+ image.startAnimation(onRemovedIconAnimation);
+ } else {
+ image.setVisibility(View.GONE);
+ condition = null;
+ }
+ text.setVisibility(View.GONE);
+ }
+ public void show() {
+ image.startAnimation(onNewIconAnimation);
+ if (text.getVisibility() == View.VISIBLE) text.startAnimation(onNewIconAnimation);
+ }
+
+ public void pulseAnimate() {
+ image.startAnimation(onAppliedEffectAnimation);
+ }
+
+ public boolean isVisible() {
+ return condition != null;
+ }
+
+ @Override
+ public void onAnimationEnd(Animation animation) {
+ if (animation == this.onRemovedIconAnimation) {
+ hide(false);
+ rearrangeIconsLeftOf(this);
+ }
+ }
+
+ @Override public void onAnimationRepeat(Animation animation) { }
+ @Override public void onAnimationStart(Animation animation) { }
+ }
+
+ protected void rearrangeIconsLeftOf(ActiveConditionIcon icon) {
+ int i = currentConditionIcons.indexOf(icon);
+ currentConditionIcons.remove(i);
+ currentConditionIcons.add(icon);
+ for(; i < currentConditionIcons.size(); ++i) {
+ ActiveConditionIcon aci = currentConditionIcons.get(i);
+ aci.image.setLayoutParams(getLayoutParamsForIconIndex(i));
+ }
+ }
+
+ @Override
+ public void onActorConditionAdded(Actor actor, ActorCondition condition) {
+ ActiveConditionIcon icon = getFirstFreeIcon();
+ icon.setActiveCondition(condition);
+ icon.show();
+ }
+
+ @Override
+ public void onActorConditionRemoved(Actor actor, ActorCondition condition) {
+ ActiveConditionIcon icon = getIconFor(condition);
+ if (icon == null) return;
+ icon.hide(true);
+ }
+
+ @Override
+ public void onActorConditionDurationChanged(Actor actor, ActorCondition condition) {
+ ActiveConditionIcon icon = getIconFor(condition);
+ if (icon == null) return;
+ icon.setIconText();
+ }
+
+ @Override
+ public void onActorConditionMagnitudeChanged(Actor actor, ActorCondition condition) {
+ ActiveConditionIcon icon = getIconFor(condition);
+ if (icon == null) return;
+ icon.setIconText();
+ }
+
+ @Override
+ public void onActorConditionRoundEffectApplied(Actor actor, ActorCondition condition) {
+ ActiveConditionIcon icon = getIconFor(condition);
+ if (icon == null) return;
+ icon.pulseAnimate();
+ }
+
+ public void unsubscribe(final WorldContext world) {
+ world.model.player.conditionListener.remove(this);
+ hideAllIcons();
+ }
+
+ public void subscribe(final WorldContext world) {
+ hideAllIcons();
+ for (ActorCondition condition : world.model.player.conditions) {
+ getFirstFreeIcon().setActiveCondition(condition);
+ }
+ world.model.player.conditionListener.add(this);
+ }
+
+ private void hideAllIcons() {
+ for (ActiveConditionIcon icon : currentConditionIcons) icon.hide(false);
+ }
+}
import com.gpl.rpg.AndorsTrail.activity.HeroinfoActivity;
import com.gpl.rpg.AndorsTrail.context.ViewContext;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
-import com.gpl.rpg.AndorsTrail.model.ability.ActorCondition;
import com.gpl.rpg.AndorsTrail.model.actor.Player;
import com.gpl.rpg.AndorsTrail.resource.tiles.TileManager;
import android.graphics.drawable.LayerDrawable;
import android.util.AttributeSet;
import android.view.View;
-import android.widget.ImageView;
-import android.widget.LinearLayout;
import android.widget.RelativeLayout;
import android.widget.ImageButton;
world.tileManager.setImageViewTile(heroImage, player);
}
}
-
- public void updateActiveConditions(Context androidContext, LinearLayout activeConditions) {
- GreedyImageViewAppender t = new GreedyImageViewAppender(androidContext, activeConditions);
- for (ActorCondition condition : player.conditions) {
- ImageView iv = t.getNextImage();
- world.tileManager.setImageViewTile(iv, condition.conditionType);
- }
- t.removeOtherImages();
- }
public void updateQuickItemImage(boolean visible){
if(visible){
world.tileManager.setImageViewTileForUIIcon(quickToggle, TileManager.iconID_boxclosed);
}
}
-
- private static class GreedyImageViewAppender {
- private final LinearLayout container;
- private final Context context;
- private int currentChildIndex = 0;
- private final int previousChildCount;
- private final LinearLayout.LayoutParams layoutParams = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT, LinearLayout.LayoutParams.WRAP_CONTENT);
-
- public GreedyImageViewAppender(Context context, LinearLayout container) {
- this.container = container;
- this.context = context;
- this.previousChildCount = container.getChildCount();
- }
- public ImageView getNextImage() {
- // Since this is called a lot, we do not want to recreate the view objects every time.
- // Therefore, we reuse existing ImageView:s if they are present, but just change the image on them.
- ImageView iv;
- if (currentChildIndex < previousChildCount) {
- // There already is a create dimage on this position, reuse it.
- iv = (ImageView) container.getChildAt(currentChildIndex);
- iv.setVisibility(View.VISIBLE);
- } else {
- // The player has never had this many conditions, create a new ImageView to hold the condition image.
- iv = new ImageView(context);
- container.addView(iv, layoutParams);
- }
- ++currentChildIndex;
- return iv;
- }
- public void removeOtherImages() {
- for(int i = previousChildCount - 1; i >= currentChildIndex; --i) {
- //container.removeViewAt(i);
- // Don't actually remove them, just hide them (so we won't have to recreate them next time the player get a condition)
- container.getChildAt(i).setVisibility(View.GONE);
- }
- }
- }
}