The RB bitmap should be global active RB bitmap &
active RB bitmap based on active SA.
Signed-off-by: Tim Huang <Tim.Huang@amd.com>
Reviewed-by: Yifan Zhang <yifan1.zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
active_rb_bitmap |= (0x3 << (i * rb_bitmap_width_per_sa));
}
- active_rb_bitmap |= global_active_rb_bitmap;
+ active_rb_bitmap &= global_active_rb_bitmap;
adev->gfx.config.backend_enable_mask = active_rb_bitmap;
adev->gfx.config.num_rbs = hweight32(active_rb_bitmap);
}