<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.gpl.rpg.AndorsTrail"
- android:versionCode="30"
- android:versionName="0.7.0dev"
+ android:versionCode="31"
+ android:versionName="0.6.12a1"
android:installLocation="auto"
>
<uses-sdk
public static final boolean DEVELOPMENT_FORCE_STARTNEWGAME = false;\r
public static final boolean DEVELOPMENT_FORCE_CONTINUEGAME = false;\r
public static final boolean DEVELOPMENT_DEBUGBUTTONS = false;\r
- public static final boolean DEVELOPMENT_VALIDATEDATA = true;\r
- public static final boolean DEVELOPMENT_DEBUGMESSAGES = true;\r
- public static final boolean DEVELOPMENT_INCOMPATIBLE_SAVEGAMES = DEVELOPMENT_DEBUGRESOURCES || true;\r
+ public static final boolean DEVELOPMENT_VALIDATEDATA = false;\r
+ public static final boolean DEVELOPMENT_DEBUGMESSAGES = false;\r
+ public static final boolean DEVELOPMENT_INCOMPATIBLE_SAVEGAMES = DEVELOPMENT_DEBUGRESOURCES;\r
public static final int CURRENT_VERSION = DEVELOPMENT_INCOMPATIBLE_SAVEGAMES ? 999 : 31;\r
- public static final String CURRENT_VERSION_DISPLAY = "0.7.0dev";\r
+ public static final String CURRENT_VERSION_DISPLAY = "0.6.12a1";\r
\r
public final WorldContext world = new WorldContext();\r
public final WorldSetup setup = new WorldSetup(world, this);\r