impl Sealed for super::Enabled {}
impl Sealed for super::Disabled {}
- impl Sealed for super::Dynamic {}
}
/// A trait representing the different states a [`Regulator`] can be in.
/// own an `enable` reference count, but the regulator may still be on.
pub struct Disabled;
-/// A state that models the C API. The [`Regulator`] can be either enabled or
-/// disabled, and the user is in control of the reference count. This is also
-/// the default state.
-///
-/// Use [`Regulator::is_enabled`] to check the regulator's current state.
-pub struct Dynamic;
-
impl RegulatorState for Enabled {
const DISABLE_ON_DROP: bool = true;
}
const DISABLE_ON_DROP: bool = false;
}
-impl RegulatorState for Dynamic {
- const DISABLE_ON_DROP: bool = false;
-}
-
/// A trait that abstracts the ability to check if a [`Regulator`] is enabled.
pub trait IsEnabled: RegulatorState {}
impl IsEnabled for Disabled {}
-impl IsEnabled for Dynamic {}
/// An error that can occur when trying to convert a [`Regulator`] between states.
pub struct Error<State: RegulatorState> {
/// }
/// ```
///
-/// ## Using [`Regulator<Dynamic>`]
-///
-/// This example mimics the behavior of the C API, where the user is in
-/// control of the enabled reference count. This is useful for drivers that
-/// might call enable and disable to manage the `enable` reference count at
-/// runtime, perhaps as a result of `open()` and `close()` calls or whatever
-/// other driver-specific or subsystem-specific hooks.
-///
-/// ```
-/// # use kernel::prelude::*;
-/// # use kernel::c_str;
-/// # use kernel::device::Device;
-/// # use kernel::regulator::{Regulator, Dynamic};
-/// struct PrivateData {
-/// regulator: Regulator<Dynamic>,
-/// }
-///
-/// // A fictictious probe function that obtains a regulator and sets it up.
-/// fn probe(dev: &Device) -> Result<PrivateData> {
-/// // Obtain a reference to a (fictitious) regulator.
-/// let regulator = Regulator::<Dynamic>::get(dev, c_str!("vcc"))?;
-///
-/// Ok(PrivateData { regulator })
-/// }
-///
-/// // A fictictious function that indicates that the device is going to be used.
-/// fn open(dev: &Device, data: &PrivateData) -> Result {
-/// // Increase the `enabled` reference count.
-/// data.regulator.enable()?;
-///
-/// Ok(())
-/// }
-///
-/// fn close(dev: &Device, data: &PrivateData) -> Result {
-/// // Decrease the `enabled` reference count.
-/// data.regulator.disable()?;
-///
-/// Ok(())
-/// }
-///
-/// fn remove(dev: &Device, data: PrivateData) -> Result {
-/// // `PrivateData` is dropped here, which will drop the
-/// // `Regulator<Dynamic>` in turn.
-/// //
-/// // The reference that was obtained by `regulator_get()` will be
-/// // released, but it is up to the user to make sure that the number of calls
-/// // to `enable()` and `disabled()` are balanced before this point.
-/// Ok(())
-/// }
-/// ```
-///
/// # Invariants
///
/// - `inner` is a non-null wrapper over a pointer to a `struct
/// regulator` obtained from [`regulator_get()`].
///
/// [`regulator_get()`]: https://docs.kernel.org/driver-api/regulator.html#c.regulator_get
-pub struct Regulator<State = Dynamic>
+pub struct Regulator<State>
where
State: RegulatorState,
{
}
}
-impl Regulator<Dynamic> {
- /// Obtains a [`Regulator`] instance from the system. The current state of
- /// the regulator is unknown and it is up to the user to manage the enabled
- /// reference count.
- ///
- /// This closely mimics the behavior of the C API and can be used to
- /// dynamically manage the enabled reference count at runtime.
- pub fn get(dev: &Device, name: &CStr) -> Result<Self> {
- Regulator::get_internal(dev, name)
- }
-
- /// Increases the `enabled` reference count.
- pub fn enable(&self) -> Result {
- self.enable_internal()
- }
-
- /// Decreases the `enabled` reference count.
- pub fn disable(&self) -> Result {
- self.disable_internal()
- }
-}
-
impl<T: IsEnabled> Regulator<T> {
/// Checks if the regulator is enabled.
pub fn is_enabled(&self) -> bool {