#endif /* !RBD_DEBUG */
 
 static void rbd_img_parent_read(struct rbd_obj_request *obj_request);
+static int rbd_img_obj_request_submit(struct rbd_obj_request *obj_request);
 
 static int rbd_dev_refresh(struct rbd_device *rbd_dev, u64 *hver);
 static int rbd_dev_v2_refresh(struct rbd_device *rbd_dev, u64 *hver);
 
 static void rbd_img_obj_exists_callback(struct rbd_obj_request *obj_request)
 {
-       struct rbd_device *rbd_dev;
-       struct ceph_osd_client *osdc;
        struct rbd_obj_request *orig_request;
        int result;
 
 
        rbd_assert(orig_request);
        rbd_assert(orig_request->img_request);
-       rbd_dev = orig_request->img_request->rbd_dev;
-       osdc = &rbd_dev->rbd_client->client->osdc;
 
        /*
         * Our only purpose here is to determine whether the object
         * Resubmit the original request now that we have recorded
         * whether the target object exists.
         */
-       orig_request->result = rbd_obj_request_submit(osdc, orig_request);
+       orig_request->result = rbd_img_obj_request_submit(orig_request);
 out_err:
        if (orig_request->result)
                rbd_obj_request_complete(orig_request);
        return ret;
 }
 
+static int rbd_img_obj_request_submit(struct rbd_obj_request *obj_request)
+{
+       struct rbd_img_request *img_request;
+
+       rbd_assert(obj_request_img_data_test(obj_request));
+
+       img_request = obj_request->img_request;
+       rbd_assert(img_request);
+
+       /* (At the moment we don't care whether it exists or not...) */
+       (void) obj_request_exists_test;
+
+       /*
+        * Only layered writes need special handling.  If it's not a
+        * layered write, or it is a layered write but we know the
+        * target object exists, it's no different from any other
+        * object request.
+        */
+       if (!img_request_write_test(img_request) ||
+               !img_request_layered_test(img_request) ||
+               obj_request_known_test(obj_request)) {
+
+               struct rbd_device *rbd_dev;
+               struct ceph_osd_client *osdc;
+
+               rbd_dev = obj_request->img_request->rbd_dev;
+               osdc = &rbd_dev->rbd_client->client->osdc;
+
+               return rbd_obj_request_submit(osdc, obj_request);
+       }
+
+       /*
+        * It's a layered write and we don't know whether the target
+        * exists.  Issue existence check; once that completes the
+        * original request will be submitted again.
+        */
+
+       return rbd_img_obj_exists_submit(obj_request);
+}
+
 static int rbd_img_request_submit(struct rbd_img_request *img_request)
 {
-       struct rbd_device *rbd_dev = img_request->rbd_dev;
-       struct ceph_osd_client *osdc = &rbd_dev->rbd_client->client->osdc;
        struct rbd_obj_request *obj_request;
        struct rbd_obj_request *next_obj_request;
-       bool write_request = img_request_write_test(img_request);
-       bool layered = img_request_layered_test(img_request);
 
        dout("%s: img %p\n", __func__, img_request);
        for_each_obj_request_safe(img_request, obj_request, next_obj_request) {
-               bool known;
-               bool object_exists;
                int ret;
 
-               /*
-                * We need to know whether the target object exists
-                * for a layered write.  Issue an existence check
-                * first if we need to.
-                */
-               known = obj_request_known_test(obj_request);
-               object_exists = known && obj_request_exists_test(obj_request);
-               if (!write_request || !layered || object_exists)
-                       ret = rbd_obj_request_submit(osdc, obj_request);
-               else
-                       ret = rbd_img_obj_exists_submit(obj_request);
+               ret = rbd_img_obj_request_submit(obj_request);
                if (ret)
                        return ret;
        }