int err;
 
        err = drm_gem_create_mmap_offset(&obj->base);
-       if (!err)
+       if (likely(!err))
                return 0;
 
-       /* We can idle the GPU locklessly to flush stale objects, but in order
-        * to claim that space for ourselves, we need to take the big
-        * struct_mutex to free the requests+objects and allocate our slot.
-        */
-       err = i915_gem_wait_for_idle(dev_priv, I915_WAIT_INTERRUPTIBLE);
-       if (err)
-               return err;
+       /* Attempt to reap some mmap space from dead objects */
+       do {
+               err = i915_gem_wait_for_idle(dev_priv, I915_WAIT_INTERRUPTIBLE);
+               if (err)
+                       break;
 
-       err = i915_mutex_lock_interruptible(&dev_priv->drm);
-       if (!err) {
-               i915_gem_retire_requests(dev_priv);
+               i915_gem_drain_freed_objects(dev_priv);
                err = drm_gem_create_mmap_offset(&obj->base);
-               mutex_unlock(&dev_priv->drm.struct_mutex);
-       }
+               if (!err)
+                       break;
+
+       } while (flush_delayed_work(&dev_priv->gt.retire_work));
 
        return err;
 }