struct xstate_header *header = &xsave->header;
 
        if (use_xsave()) {
-               /* These bits must be zero. */
-               memset(header->reserved, 0, 48);
+               /*
+                * Note: we don't need to zero the reserved bits in the
+                * xstate_header here because we either didn't copy them at all,
+                * or we checked earlier that they aren't set.
+                */
 
                /*
                 * Init the state that is not present in the memory
                if (fx_only)
                        header->xfeatures = XFEATURE_MASK_FPSSE;
                else
-                       header->xfeatures &= (xfeatures_mask & xfeatures);
+                       header->xfeatures &= xfeatures;
        }
 
        if (use_fxsr()) {
                /*
                 * For 32-bit frames with fxstate, copy the user state to the
                 * thread's fpu state, reconstruct fxstate from the fsave
-                * header. Sanitize the copied state etc.
+                * header. Validate and sanitize the copied state.
                 */
                struct fpu *fpu = &tsk->thread.fpu;
                struct user_i387_ia32_struct env;
                } else {
                        err = __copy_from_user(&fpu->state.xsave, buf_fx, state_size);
 
-                       /* xcomp_bv must be 0 when using uncompacted format */
-                       if (!err && state_size > offsetof(struct xregs_state, header) && fpu->state.xsave.header.xcomp_bv)
-                               err = -EINVAL;
+                       if (!err && state_size > offsetof(struct xregs_state, header))
+                               err = validate_xstate_header(&fpu->state.xsave.header);
                }
 
                if (err || __copy_from_user(&env, buf, sizeof(env))) {