}
 #endif
 
+static inline __sum16 udp_v6_check(int len,
+                                  const struct in6_addr *saddr,
+                                  const struct in6_addr *daddr,
+                                  __wsum base)
+{
+       return csum_ipv6_magic(saddr, daddr, len, IPPROTO_UDP, base);
+}
+
+void udp6_set_csum(bool nocheck, struct sk_buff *skb,
+                  const struct in6_addr *saddr,
+                  const struct in6_addr *daddr, int len);
+
 int udp6_csum_init(struct sk_buff *skb, struct udphdr *uh, int proto);
 #endif
 
        return csum;
 }
 
+static inline __sum16 udp_v4_check(int len, __be32 saddr,
+                                  __be32 daddr, __wsum base)
+{
+       return csum_tcpudp_magic(saddr, daddr, len, IPPROTO_UDP, base);
+}
+
+void udp_set_csum(bool nocheck, struct sk_buff *skb,
+                 __be32 saddr, __be32 daddr, int len);
+
 /* hash routines shared between UDPv4/6 and UDP-Litev4/6 */
 static inline void udp_lib_hash(struct sock *sk)
 {
 
 }
 EXPORT_SYMBOL_GPL(udp4_hwcsum);
 
+/* Function to set UDP checksum for an IPv4 UDP packet. This is intended
+ * for the simple case like when setting the checksum for a UDP tunnel.
+ */
+void udp_set_csum(bool nocheck, struct sk_buff *skb,
+                 __be32 saddr, __be32 daddr, int len)
+{
+       struct udphdr *uh = udp_hdr(skb);
+
+       if (nocheck)
+               uh->check = 0;
+       else if (skb_is_gso(skb))
+               uh->check = ~udp_v4_check(len, saddr, daddr, 0);
+       else if (skb_dst(skb) && skb_dst(skb)->dev &&
+                (skb_dst(skb)->dev->features & NETIF_F_V4_CSUM)) {
+
+               BUG_ON(skb->ip_summed == CHECKSUM_PARTIAL);
+
+               skb->ip_summed = CHECKSUM_PARTIAL;
+               skb->csum_start = skb_transport_header(skb) - skb->head;
+               skb->csum_offset = offsetof(struct udphdr, check);
+               uh->check = ~udp_v4_check(len, saddr, daddr, 0);
+       } else {
+               __wsum csum;
+
+               BUG_ON(skb->ip_summed == CHECKSUM_PARTIAL);
+
+               uh->check = 0;
+               csum = skb_checksum(skb, 0, len, 0);
+               uh->check = udp_v4_check(len, saddr, daddr, csum);
+               if (uh->check == 0)
+                       uh->check = CSUM_MANGLED_0;
+
+               skb->ip_summed = CHECKSUM_UNNECESSARY;
+       }
+}
+EXPORT_SYMBOL(udp_set_csum);
+
 static int udp_send_skb(struct sk_buff *skb, struct flowi4 *fl4)
 {
        struct sock *sk = skb->sk;
 
                                           ip6_compute_pseudo);
 }
 EXPORT_SYMBOL(udp6_csum_init);
+
+/* Function to set UDP checksum for an IPv6 UDP packet. This is intended
+ * for the simple case like when setting the checksum for a UDP tunnel.
+ */
+void udp6_set_csum(bool nocheck, struct sk_buff *skb,
+                  const struct in6_addr *saddr,
+                  const struct in6_addr *daddr, int len)
+{
+       struct udphdr *uh = udp_hdr(skb);
+
+       if (nocheck)
+               uh->check = 0;
+       else if (skb_is_gso(skb))
+               uh->check = ~udp_v6_check(len, saddr, daddr, 0);
+       else if (skb_dst(skb) && skb_dst(skb)->dev &&
+                (skb_dst(skb)->dev->features & NETIF_F_IPV6_CSUM)) {
+
+               BUG_ON(skb->ip_summed == CHECKSUM_PARTIAL);
+
+               skb->ip_summed = CHECKSUM_PARTIAL;
+               skb->csum_start = skb_transport_header(skb) - skb->head;
+               skb->csum_offset = offsetof(struct udphdr, check);
+               uh->check = ~udp_v6_check(len, saddr, daddr, 0);
+       } else {
+               __wsum csum;
+
+               BUG_ON(skb->ip_summed == CHECKSUM_PARTIAL);
+
+               uh->check = 0;
+               csum = skb_checksum(skb, 0, len, 0);
+               uh->check = udp_v6_check(len, saddr, daddr, csum);
+               if (uh->check == 0)
+                       uh->check = CSUM_MANGLED_0;
+
+               skb->ip_summed = CHECKSUM_UNNECESSARY;
+       }
+}
+EXPORT_SYMBOL(udp6_set_csum);