int ice_get_rss(struct ice_vsi *vsi, u8 *seed, u8 *lut, u16 lut_size);
 void ice_fill_rss_lut(u8 *lut, u16 rss_table_size, u16 rss_size);
 void ice_print_link_msg(struct ice_vsi *vsi, bool isup);
-void ice_napi_del(struct ice_vsi *vsi);
 #ifdef CONFIG_DCB
 int ice_pf_ena_all_vsi(struct ice_pf *pf, bool locked);
 void ice_pf_dis_all_vsi(struct ice_pf *pf, bool locked);
 
 
        if (vsi->type == ICE_VSI_VF)
                vf = &pf->vf[vsi->vf_id];
-       /* do not unregister and free netdevs while driver is in the reset
-        * recovery pending state. Since reset/rebuild happens through PF
-        * service task workqueue, its not a good idea to unregister netdev
-        * that is associated to the PF that is running the work queue items
-        * currently. This is done to avoid check_flush_dependency() warning
-        * on this wq
+       /* do not unregister while driver is in the reset recovery pending
+        * state. Since reset/rebuild happens through PF service task workqueue,
+        * it's not a good idea to unregister netdev that is associated to the
+        * PF that is running the work queue items currently. This is done to
+        * avoid check_flush_dependency() warning on this wq
         */
-       if (vsi->netdev && !ice_is_reset_in_progress(pf->state)) {
-               ice_napi_del(vsi);
+       if (vsi->netdev && !ice_is_reset_in_progress(pf->state))
                unregister_netdev(vsi->netdev);
-               free_netdev(vsi->netdev);
-               vsi->netdev = NULL;
-       }
 
        if (test_bit(ICE_FLAG_RSS_ENA, pf->flags))
                ice_rss_clean(vsi);
        ice_rm_vsi_lan_cfg(vsi->port_info, vsi->idx);
        ice_vsi_delete(vsi);
        ice_vsi_free_q_vectors(vsi);
+
+       /* make sure unregister_netdev() was called by checking __ICE_DOWN */
+       if (vsi->netdev && test_bit(__ICE_DOWN, vsi->state)) {
+               free_netdev(vsi->netdev);
+               vsi->netdev = NULL;
+       }
+
        ice_vsi_clear_rings(vsi);
 
        ice_vsi_put_qs(vsi);