--- /dev/null
+/**************************************************************************
+ * Copyright (c) 2007, Intel Corporation.
+ * All Rights Reserved.
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms and conditions of the GNU General Public License,
+ * version 2, as published by the Free Software Foundation.
+ *
+ * This program is distributed in the hope it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ * develop this driver.
+ *
+ **************************************************************************/
+
+#include <linux/module.h>
+#include <linux/kernel.h>
+#include <linux/errno.h>
+#include <linux/string.h>
+#include <linux/mm.h>
+#include <linux/tty.h>
+#include <linux/slab.h>
+#include <linux/delay.h>
+#include <linux/fb.h>
+#include <linux/init.h>
+#include <linux/console.h>
+
+#include <drm/drmP.h>
+#include <drm/drm.h>
+#include <drm/drm_crtc.h>
+
+#include "psb_drv.h"
+#include "psb_reg.h"
+#include "psb_drv.h"
+#include "psb_fb.h"
+#include "psb_sgx.h"
+
+void psb_spank(struct drm_psb_private *dev_priv)
+{
+        PSB_WSGX32(_PSB_CS_RESET_BIF_RESET | _PSB_CS_RESET_DPM_RESET |
+               _PSB_CS_RESET_TA_RESET | _PSB_CS_RESET_USE_RESET |
+               _PSB_CS_RESET_ISP_RESET | _PSB_CS_RESET_TSP_RESET |
+               _PSB_CS_RESET_TWOD_RESET, PSB_CR_SOFT_RESET);
+       (void) PSB_RSGX32(PSB_CR_SOFT_RESET);
+
+       msleep(1);
+
+       PSB_WSGX32(0, PSB_CR_SOFT_RESET);
+       wmb();
+       PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) | _PSB_CB_CTRL_CLEAR_FAULT,
+                  PSB_CR_BIF_CTRL);
+       wmb();
+       (void) PSB_RSGX32(PSB_CR_BIF_CTRL);
+
+       msleep(1);
+       PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) & ~_PSB_CB_CTRL_CLEAR_FAULT,
+                  PSB_CR_BIF_CTRL);
+       (void) PSB_RSGX32(PSB_CR_BIF_CTRL);
+       PSB_WSGX32(dev_priv->pg->gatt_start, PSB_CR_BIF_TWOD_REQ_BASE);
+}
+
+static int psb_2d_wait_available(struct drm_psb_private *dev_priv,
+                         unsigned size)
+{
+       uint32_t avail = PSB_RSGX32(PSB_CR_2D_SOCIF);
+       unsigned long t = jiffies + HZ;
+
+       while(avail < size) {
+               avail = PSB_RSGX32(PSB_CR_2D_SOCIF);
+               if (time_after(jiffies, t)) {
+                       psb_spank(dev_priv);
+                       return -EIO;
+               }
+       }
+       return 0;
+}
+
+/* FIXME: Remember if we expose the 2D engine to the DRM we need to serialize
+   it with console use */
+
+static int psbfb_2d_submit(struct drm_psb_private *dev_priv, uint32_t *cmdbuf,
+                          unsigned size)
+{
+       int ret = 0;
+       int i;
+       unsigned submit_size;
+
+       while (size > 0) {
+               submit_size = (size < 0x60) ? size : 0x60;
+               size -= submit_size;
+               ret = psb_2d_wait_available(dev_priv, submit_size);
+               if (ret)
+                       return ret;
+
+               submit_size <<= 2;
+               for (i = 0; i < submit_size; i += 4) {
+                       PSB_WSGX32(*cmdbuf++, PSB_SGX_2D_SLAVE_PORT + i);
+               }
+               (void)PSB_RSGX32(PSB_SGX_2D_SLAVE_PORT + i - 4);
+       }
+       return 0;
+}
+
+static int psb_accel_2d_fillrect(struct drm_psb_private *dev_priv,
+                                uint32_t dst_offset, uint32_t dst_stride,
+                                uint32_t dst_format, uint16_t dst_x,
+                                uint16_t dst_y, uint16_t size_x,
+                                uint16_t size_y, uint32_t fill)
+{
+       uint32_t buffer[10];
+       uint32_t *buf;
+
+       buf = buffer;
+
+       *buf++ = PSB_2D_FENCE_BH;
+
+       *buf++ =
+           PSB_2D_DST_SURF_BH | dst_format | (dst_stride <<
+                                              PSB_2D_DST_STRIDE_SHIFT);
+       *buf++ = dst_offset;
+
+       *buf++ =
+           PSB_2D_BLIT_BH |
+           PSB_2D_ROT_NONE |
+           PSB_2D_COPYORDER_TL2BR |
+           PSB_2D_DSTCK_DISABLE |
+           PSB_2D_SRCCK_DISABLE | PSB_2D_USE_FILL | PSB_2D_ROP3_PATCOPY;
+
+       *buf++ = fill << PSB_2D_FILLCOLOUR_SHIFT;
+       *buf++ =
+           (dst_x << PSB_2D_DST_XSTART_SHIFT) | (dst_y <<
+                                                 PSB_2D_DST_YSTART_SHIFT);
+       *buf++ =
+           (size_x << PSB_2D_DST_XSIZE_SHIFT) | (size_y <<
+                                                 PSB_2D_DST_YSIZE_SHIFT);
+       *buf++ = PSB_2D_FLUSH_BH;
+
+       return psbfb_2d_submit(dev_priv, buffer, buf - buffer);
+}
+
+static void psbfb_fillrect_accel(struct fb_info *info,
+                                const struct fb_fillrect *r)
+{
+       struct psb_fbdev *fbdev = info->par;
+       struct psb_framebuffer *psbfb = fbdev->pfb;
+       struct drm_device *dev = psbfb->base.dev;
+       struct drm_framebuffer *fb = fbdev->psb_fb_helper.fb;
+       struct drm_psb_private *dev_priv = dev->dev_private;
+
+       uint32_t offset;
+       uint32_t stride;
+       uint32_t format;
+
+       if (!fb)
+               return;
+
+       offset = psbfb->offset;
+       stride = fb->pitch;
+
+       switch (fb->depth) {
+       case 8:
+               format = PSB_2D_DST_332RGB;
+               break;
+       case 15:
+               format = PSB_2D_DST_555RGB;
+               break;
+       case 16:
+               format = PSB_2D_DST_565RGB;
+               break;
+       case 24:
+       case 32:
+               /* this is wrong but since we don't do blending its okay */
+               format = PSB_2D_DST_8888ARGB;
+               break;
+       default:
+               /* software fallback */
+               cfb_fillrect(info, r);
+               return;
+       }
+
+       psb_accel_2d_fillrect(dev_priv,
+                             offset, stride, format,
+                             r->dx, r->dy, r->width, r->height, r->color);
+}
+
+void psbfb_fillrect(struct fb_info *info,
+                          const struct fb_fillrect *rect)
+{
+       if (unlikely(info->state != FBINFO_STATE_RUNNING))
+               return;
+
+       if (1 || (info->flags & FBINFO_HWACCEL_DISABLED))
+               return cfb_fillrect(info, rect);
+
+       /*psb_check_power_state(dev, PSB_DEVICE_SGX); */
+       psbfb_fillrect_accel(info, rect);
+       /* Drop power again here on MRST FIXMEAC */
+}
+
+static u32 psb_accel_2d_copy_direction(int xdir, int ydir)
+{
+       if (xdir < 0)
+               return (ydir < 0) ? PSB_2D_COPYORDER_BR2TL :
+                                       PSB_2D_COPYORDER_TR2BL;
+       else
+               return (ydir < 0) ? PSB_2D_COPYORDER_BL2TR :
+                                       PSB_2D_COPYORDER_TL2BR;
+}
+
+/*
+ * @src_offset in bytes
+ * @src_stride in bytes
+ * @src_format psb 2D format defines
+ * @dst_offset in bytes
+ * @dst_stride in bytes
+ * @dst_format psb 2D format defines
+ * @src_x offset in pixels
+ * @src_y offset in pixels
+ * @dst_x offset in pixels
+ * @dst_y offset in pixels
+ * @size_x of the copied area
+ * @size_y of the copied area
+ */
+static int psb_accel_2d_copy(struct drm_psb_private *dev_priv,
+                            uint32_t src_offset, uint32_t src_stride,
+                            uint32_t src_format, uint32_t dst_offset,
+                            uint32_t dst_stride, uint32_t dst_format,
+                            uint16_t src_x, uint16_t src_y,
+                            uint16_t dst_x, uint16_t dst_y,
+                            uint16_t size_x, uint16_t size_y)
+{
+       uint32_t blit_cmd;
+       uint32_t buffer[10];
+       uint32_t *buf;
+       uint32_t direction;
+
+       buf = buffer;
+
+       direction =
+           psb_accel_2d_copy_direction(src_x - dst_x, src_y - dst_y);
+
+       if (direction == PSB_2D_COPYORDER_BR2TL ||
+           direction == PSB_2D_COPYORDER_TR2BL) {
+               src_x += size_x - 1;
+               dst_x += size_x - 1;
+       }
+       if (direction == PSB_2D_COPYORDER_BR2TL ||
+           direction == PSB_2D_COPYORDER_BL2TR) {
+               src_y += size_y - 1;
+               dst_y += size_y - 1;
+       }
+
+       blit_cmd =
+           PSB_2D_BLIT_BH |
+           PSB_2D_ROT_NONE |
+           PSB_2D_DSTCK_DISABLE |
+           PSB_2D_SRCCK_DISABLE |
+           PSB_2D_USE_PAT | PSB_2D_ROP3_SRCCOPY | direction;
+
+       *buf++ = PSB_2D_FENCE_BH;
+       *buf++ =
+           PSB_2D_DST_SURF_BH | dst_format | (dst_stride <<
+                                              PSB_2D_DST_STRIDE_SHIFT);
+       *buf++ = dst_offset;
+       *buf++ =
+           PSB_2D_SRC_SURF_BH | src_format | (src_stride <<
+                                              PSB_2D_SRC_STRIDE_SHIFT);
+       *buf++ = src_offset;
+       *buf++ =
+           PSB_2D_SRC_OFF_BH | (src_x << PSB_2D_SRCOFF_XSTART_SHIFT) |
+           (src_y << PSB_2D_SRCOFF_YSTART_SHIFT);
+       *buf++ = blit_cmd;
+       *buf++ =
+           (dst_x << PSB_2D_DST_XSTART_SHIFT) | (dst_y <<
+                                                 PSB_2D_DST_YSTART_SHIFT);
+       *buf++ =
+           (size_x << PSB_2D_DST_XSIZE_SHIFT) | (size_y <<
+                                                 PSB_2D_DST_YSIZE_SHIFT);
+       *buf++ = PSB_2D_FLUSH_BH;
+
+       return psbfb_2d_submit(dev_priv, buffer, buf - buffer);
+}
+
+static void psbfb_copyarea_accel(struct fb_info *info,
+                                const struct fb_copyarea *a)
+{
+       struct psb_fbdev *fbdev = info->par;
+       struct psb_framebuffer *psbfb = fbdev->pfb;
+       struct drm_device *dev = psbfb->base.dev;
+       struct drm_framebuffer *fb = fbdev->psb_fb_helper.fb;
+       struct drm_psb_private *dev_priv = dev->dev_private;
+       uint32_t offset;
+       uint32_t stride;
+       uint32_t src_format;
+       uint32_t dst_format;
+
+       if (!fb)
+               return;
+
+       offset = psbfb->offset;
+       stride = fb->pitch;
+
+       switch (fb->depth) {
+       case 8:
+               src_format = PSB_2D_SRC_332RGB;
+               dst_format = PSB_2D_DST_332RGB;
+               break;
+       case 15:
+               src_format = PSB_2D_SRC_555RGB;
+               dst_format = PSB_2D_DST_555RGB;
+               break;
+       case 16:
+               src_format = PSB_2D_SRC_565RGB;
+               dst_format = PSB_2D_DST_565RGB;
+               break;
+       case 24:
+       case 32:
+               /* this is wrong but since we don't do blending its okay */
+               src_format = PSB_2D_SRC_8888ARGB;
+               dst_format = PSB_2D_DST_8888ARGB;
+               break;
+       default:
+               /* software fallback */
+               cfb_copyarea(info, a);
+               return;
+       }
+
+       psb_accel_2d_copy(dev_priv,
+                         offset, stride, src_format,
+                         offset, stride, dst_format,
+                         a->sx, a->sy, a->dx, a->dy, a->width, a->height);
+}
+
+void psbfb_copyarea(struct fb_info *info,
+                          const struct fb_copyarea *region)
+{
+       if (unlikely(info->state != FBINFO_STATE_RUNNING))
+               return;
+
+       if (1 || (info->flags & FBINFO_HWACCEL_DISABLED))
+               return cfb_copyarea(info, region);
+
+       /* psb_check_power_state(dev, PSB_DEVICE_SGX); */
+       psbfb_copyarea_accel(info, region);
+       /* Need to power back off here for MRST FIXMEAC */
+}
+
+void psbfb_imageblit(struct fb_info *info, const struct fb_image *image)
+{
+        /* For now */
+       cfb_imageblit(info, image);
+}
+
+int psbfb_sync(struct fb_info *info)
+{
+       struct psb_fbdev *fbdev = info->par;
+       struct psb_framebuffer *psbfb = fbdev->pfb;
+       struct drm_device *dev = psbfb->base.dev;
+       struct drm_psb_private *dev_priv = dev->dev_private;
+       unsigned long _end = jiffies + DRM_HZ;
+       int busy = 0;
+
+#if 0
+        /* Just a way to quickly test if cmd issue explodes */
+       u32 test[2] = {
+               PSB_2D_FENCE_BH,
+        };
+       psbfb_2d_submit(dev_priv, test, 1);
+#endif 
+       /*
+        * First idle the 2D engine.
+        */
+
+       if ((PSB_RSGX32(PSB_CR_2D_SOCIF) == _PSB_C2_SOCIF_EMPTY) &&
+           ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) & _PSB_C2B_STATUS_BUSY) == 0))
+               goto out;
+
+       do {
+               busy = (PSB_RSGX32(PSB_CR_2D_SOCIF) != _PSB_C2_SOCIF_EMPTY);
+               cpu_relax();
+       } while (busy && !time_after_eq(jiffies, _end));
+
+       if (busy)
+               busy = (PSB_RSGX32(PSB_CR_2D_SOCIF) != _PSB_C2_SOCIF_EMPTY);
+       if (busy)
+               goto out;
+
+       do {
+               busy = ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) &
+                                               _PSB_C2B_STATUS_BUSY) != 0);
+               cpu_relax();
+       } while (busy && !time_after_eq(jiffies, _end));
+       if (busy)
+               busy = ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) &
+                                       _PSB_C2B_STATUS_BUSY) != 0);
+
+out:
+       return (busy) ? -EBUSY : 0;
+}
+
+/*
+       info->fix.accel = FB_ACCEL_I830;
+       info->flags = FBINFO_DEFAULT;
+*/