As small optimisation, unix_stream_connect() prefetches the client's
sk->sk_state without unix_state_lock() and checks if it's TCP_CLOSE.
Later, sk->sk_state is checked again under unix_state_lock().
Let's use READ_ONCE() for the first check and TCP_CLOSE directly for
the second check.
Fixes: 1da177e4c3f4 ("Linux-2.6.12-rc2")
Signed-off-by: Kuniyuki Iwashima <kuniyu@amazon.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
struct sk_buff *skb = NULL;
long timeo;
int err;
- int st;
err = unix_validate_addr(sunaddr, addr_len);
if (err)
Well, and we have to recheck the state after socket locked.
*/
- st = sk->sk_state;
-
- switch (st) {
+ switch (READ_ONCE(sk->sk_state)) {
case TCP_CLOSE:
/* This is ok... continue with connect */
break;
unix_state_lock_nested(sk, U_LOCK_SECOND);
- if (sk->sk_state != st) {
+ if (sk->sk_state != TCP_CLOSE) {
unix_state_unlock(sk);
unix_state_unlock(other);
sock_put(other);