struct virtio_gpu_device *vgdev = dev->dev_private;
        struct virtio_gpu_fpriv *vfpriv;
        uint32_t id;
-       char dbgname[64], tmpname[TASK_COMM_LEN];
+       char dbgname[TASK_COMM_LEN];
 
        /* can't create contexts without 3d renderer */
        if (!vgdev->has_virgl_3d)
                return 0;
 
-       get_task_comm(tmpname, current);
-       snprintf(dbgname, sizeof(dbgname), "%s", tmpname);
-       dbgname[63] = 0;
        /* allocate a virt GPU context for this opener */
        vfpriv = kzalloc(sizeof(*vfpriv), GFP_KERNEL);
        if (!vfpriv)
                return -ENOMEM;
 
+       get_task_comm(dbgname, current);
        virtio_gpu_context_create(vgdev, strlen(dbgname), dbgname, &id);
 
        vfpriv->ctx_id = id;