To check rq pointer before adding entity into it.
That avoids NULL pointer access in some case.
v2: move the check to caller
Suggested-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
        if (first) {
                /* Add the entity to the run queue */
                spin_lock(&entity->rq_lock);
+               if (!entity->rq) {
+                       DRM_ERROR("Trying to push to a killed entity\n");
+                       spin_unlock(&entity->rq_lock);
+                       return;
+               }
                drm_sched_rq_add_entity(entity->rq, entity);
                spin_unlock(&entity->rq_lock);
                drm_sched_wakeup(sched);