xmlns:android="http://schemas.android.com/apk/res/android"
package="com.gpl.rpg.AndorsTrail"
android:versionCode="24"
- android:versionName="0.6.10a1"
+ android:versionName="0.6.10a2"
android:installLocation="auto"
>
<uses-sdk
public static final boolean DEVELOPMENT_VALIDATEDATA = false;\r
public static final boolean DEVELOPMENT_DEBUGMESSAGES = false;\r
public static final int CURRENT_VERSION = 24;\r
- public static final String CURRENT_VERSION_DISPLAY = "0.6.10a1";\r
+ public static final String CURRENT_VERSION_DISPLAY = "0.6.10a2";\r
\r
public final WorldContext world = new WorldContext();\r
public final WorldSetup setup = new WorldSetup(world, this);\r
this.actionType = getActionType(category);\r
this.displayType = displayType;\r
this.hasManualPrice = hasManualPrice;\r
- this.baseMarketCost = hasManualPrice ? fixedBaseMarketCost : calculateCost(category, effects_equip, effects_hit);\r
+ this.baseMarketCost = hasManualPrice ? fixedBaseMarketCost : calculateCost(category, effects_equip, effects_use);\r
this.fixedBaseMarketCost = fixedBaseMarketCost;\r
this.effects_equip = effects_equip;\r
this.effects_use = effects_use;\r