#include "dml2_pmo_dcn4_fams2.h"
static const double MIN_VACTIVE_MARGIN_PCT = 0.25; // We need more than non-zero margin because DET buffer granularity can alter vactive latency hiding
+static const double MIN_BLANK_STUTTER_FACTOR = 3.0;
static const struct dml2_pmo_pstate_strategy base_strategy_list_1_display[] = {
// VActive Preferred
struct dml2_pmo_instance *pmo = in_out->instance;
bool stutter_period_meets_z8_eco = true;
bool z8_stutter_optimization_too_expensive = false;
+ bool stutter_optimization_too_expensive = false;
double line_time_us, vblank_nom_time_us;
unsigned int i;
line_time_us = (double)in_out->base_display_config->display_config.stream_descriptors[i].timing.h_total / (in_out->base_display_config->display_config.stream_descriptors[i].timing.pixel_clock_khz * 1000) * 1000000;
vblank_nom_time_us = line_time_us * in_out->base_display_config->display_config.stream_descriptors[i].timing.vblank_nom;
- if (vblank_nom_time_us < pmo->soc_bb->power_management_parameters.z8_stutter_exit_latency_us) {
+ if (vblank_nom_time_us < pmo->soc_bb->power_management_parameters.z8_stutter_exit_latency_us * MIN_BLANK_STUTTER_FACTOR) {
z8_stutter_optimization_too_expensive = true;
break;
}
+
+ if (vblank_nom_time_us < pmo->soc_bb->power_management_parameters.stutter_enter_plus_exit_latency_us * MIN_BLANK_STUTTER_FACTOR) {
+ stutter_optimization_too_expensive = true;
+ break;
+ }
}
pmo->scratch.pmo_dcn4.num_stutter_candidates = 0;
pmo->scratch.pmo_dcn4.z8_vblank_optimizable = false;
}
- if (pmo->soc_bb->power_management_parameters.stutter_enter_plus_exit_latency_us > 0) {
+ if (!stutter_optimization_too_expensive && pmo->soc_bb->power_management_parameters.stutter_enter_plus_exit_latency_us > 0) {
pmo->scratch.pmo_dcn4.optimal_vblank_reserved_time_for_stutter_us[pmo->scratch.pmo_dcn4.num_stutter_candidates] = (unsigned int)pmo->soc_bb->power_management_parameters.stutter_enter_plus_exit_latency_us;
pmo->scratch.pmo_dcn4.num_stutter_candidates++;
}