entity->rq = rq;
        entity->sched = sched;
 
+       spin_lock_init(&entity->rq_lock);
        spin_lock_init(&entity->queue_lock);
        r = kfifo_alloc(&entity->job_queue, jobs * sizeof(void *), GFP_KERNEL);
        if (r)
 void amd_sched_entity_fini(struct amd_gpu_scheduler *sched,
                           struct amd_sched_entity *entity)
 {
-       struct amd_sched_rq *rq = entity->rq;
        int r;
 
        if (!amd_sched_entity_is_initialized(sched, entity))
        else
                r = wait_event_killable(sched->job_scheduled,
                                        amd_sched_entity_is_idle(entity));
-       amd_sched_rq_remove_entity(rq, entity);
+       amd_sched_entity_set_rq(entity, NULL);
        if (r) {
                struct amd_sched_job *job;
 
        dma_fence_put(f);
 }
 
+void amd_sched_entity_set_rq(struct amd_sched_entity *entity,
+                            struct amd_sched_rq *rq)
+{
+       if (entity->rq == rq)
+               return;
+
+       spin_lock(&entity->rq_lock);
+
+       if (entity->rq)
+               amd_sched_rq_remove_entity(entity->rq, entity);
+
+       entity->rq = rq;
+       if (rq)
+               amd_sched_rq_add_entity(rq, entity);
+
+       spin_unlock(&entity->rq_lock);
+}
+
 bool amd_sched_dependency_optimized(struct dma_fence* fence,
                                    struct amd_sched_entity *entity)
 {
        /* first job wakes up scheduler */
        if (first) {
                /* Add the entity to the run queue */
+               spin_lock(&entity->rq_lock);
                amd_sched_rq_add_entity(entity->rq, entity);
+               spin_unlock(&entity->rq_lock);
                amd_sched_wakeup(sched);
        }
        return added;
 
 struct amd_sched_entity {
        struct list_head                list;
        struct amd_sched_rq             *rq;
+       spinlock_t                      rq_lock;
        struct amd_gpu_scheduler        *sched;
 
        spinlock_t                      queue_lock;
 void amd_sched_entity_fini(struct amd_gpu_scheduler *sched,
                           struct amd_sched_entity *entity);
 void amd_sched_entity_push_job(struct amd_sched_job *sched_job);
+void amd_sched_entity_set_rq(struct amd_sched_entity *entity,
+                            struct amd_sched_rq *rq);
 
 int amd_sched_fence_slab_init(void);
 void amd_sched_fence_slab_fini(void);