/*
* The timer wheel has LVL_DEPTH array levels. Each level provides an array of
- * LVL_SIZE buckets. Each level is driven by its own clock and therefor each
+ * LVL_SIZE buckets. Each level is driven by its own clock and therefore each
* level has a different granularity.
*
- * The level granularity is: LVL_CLK_DIV ^ lvl
+ * The level granularity is: LVL_CLK_DIV ^ level
* The level clock frequency is: HZ / (LVL_CLK_DIV ^ level)
*
* The array level of a newly armed timer depends on the relative expiry
* time. The farther the expiry time is away the higher the array level and
- * therefor the granularity becomes.
+ * therefore the granularity becomes.
*
* Contrary to the original timer wheel implementation, which aims for 'exact'
* expiry of the timers, this implementation removes the need for recascading
* struct timer_base - Per CPU timer base (number of base depends on config)
* @lock: Lock protecting the timer_base
* @running_timer: When expiring timers, the lock is dropped. To make
- * sure not to race agains deleting/modifying a
+ * sure not to race against deleting/modifying a
* currently running timer, the pointer is set to the
* timer, which expires at the moment. If no timer is
* running, the pointer is NULL.
}
/*
- * fixup_init is called when:
+ * timer_fixup_init is called when:
* - an active object is initialized
*/
static bool timer_fixup_init(void *addr, enum debug_obj_state state)
}
/*
- * fixup_activate is called when:
+ * timer_fixup_activate is called when:
* - an active object is activated
* - an unknown non-static object is activated
*/
}
/*
- * fixup_free is called when:
+ * timer_fixup_free is called when:
* - an active object is freed
*/
static bool timer_fixup_free(void *addr, enum debug_obj_state state)
}
/*
- * fixup_assert_init is called when:
+ * timer_fixup_assert_init is called when:
* - an untracked/uninit-ed object is found
*/
static bool timer_fixup_assert_init(void *addr, enum debug_obj_state state)
* @key: lockdep class key of the fake lock used for tracking timer
* sync lock dependencies
*
- * init_timer_key() must be done to a timer prior calling *any* of the
+ * init_timer_key() must be done to a timer prior to calling *any* of the
* other timer functions.
*/
void init_timer_key(struct timer_list *timer,
* If @shutdown is set then the lock has to be taken whether the
* timer is pending or not to protect against a concurrent rearm
* which might hit between the lockless pending check and the lock
- * aquisition. By taking the lock it is ensured that such a newly
+ * acquisition. By taking the lock it is ensured that such a newly
* enqueued timer is dequeued and cannot end up with
* timer->function == NULL in the expiry code.
*
/*
* When timer base is not set idle, undo the effect of
- * tmigr_cpu_deactivate() to prevent inconsitent states - active
+ * tmigr_cpu_deactivate() to prevent inconsistent states - active
* timer base but inactive timer migration hierarchy.
*
* When timer base was already marked idle, nothing will be