*
  */
 
-void uvc_queue_init(struct uvc_video_queue *queue, enum v4l2_buf_type type)
+void uvc_queue_init(struct uvc_video_queue *queue, enum v4l2_buf_type type,
+                   int drop_corrupted)
 {
        mutex_init(&queue->mutex);
        spin_lock_init(&queue->irqlock);
        INIT_LIST_HEAD(&queue->mainqueue);
        INIT_LIST_HEAD(&queue->irqqueue);
+       queue->flags = drop_corrupted ? UVC_QUEUE_DROP_CORRUPTED : 0;
        queue->type = type;
 }
 
                uvc_queue_cancel(queue, 0);
                INIT_LIST_HEAD(&queue->mainqueue);
 
-               for (i = 0; i < queue->count; ++i)
+               for (i = 0; i < queue->count; ++i) {
+                       queue->buffer[i].error = 0;
                        queue->buffer[i].state = UVC_BUF_STATE_IDLE;
+               }
 
                queue->flags &= ~UVC_QUEUE_STREAMING;
        }
        struct uvc_buffer *nextbuf;
        unsigned long flags;
 
-       if ((queue->flags & UVC_QUEUE_DROP_INCOMPLETE) &&
-           buf->buf.length != buf->buf.bytesused) {
+       if ((queue->flags & UVC_QUEUE_DROP_CORRUPTED) && buf->error) {
+               buf->error = 0;
                buf->state = UVC_BUF_STATE_QUEUED;
                buf->buf.bytesused = 0;
                return buf;
 
        spin_lock_irqsave(&queue->irqlock, flags);
        list_del(&buf->queue);
+       buf->error = 0;
        buf->state = UVC_BUF_STATE_DONE;
        if (!list_empty(&queue->irqqueue))
                nextbuf = list_first_entry(&queue->irqqueue, struct uvc_buffer,
 
                if (urb->iso_frame_desc[i].status < 0) {
                        uvc_trace(UVC_TRACE_FRAME, "USB isochronous frame "
                                "lost (%d).\n", urb->iso_frame_desc[i].status);
+                       /* Mark the buffer as faulty. */
+                       if (buf != NULL)
+                               buf->error = 1;
                        continue;
                }
 
                uvc_video_decode_end(stream, buf, mem,
                        urb->iso_frame_desc[i].actual_length);
 
-               if (buf->state == UVC_BUF_STATE_READY)
+               if (buf->state == UVC_BUF_STATE_READY) {
+                       if (buf->buf.length != buf->buf.bytesused &&
+                           !(stream->cur_format->flags &
+                             UVC_FMT_FLAG_COMPRESSED))
+                               buf->error = 1;
+
                        buf = uvc_queue_next_buffer(&stream->queue, buf);
+               }
        }
 }
 
        atomic_set(&stream->active, 0);
 
        /* Initialize the video buffers queue. */
-       uvc_queue_init(&stream->queue, stream->type);
+       uvc_queue_init(&stream->queue, stream->type, !uvc_no_drop_param);
 
        /* Alternate setting 0 should be the default, yet the XBox Live Vision
         * Cam (and possibly other devices) crash or otherwise misbehave if
                return 0;
        }
 
-       if ((stream->cur_format->flags & UVC_FMT_FLAG_COMPRESSED) ||
-           uvc_no_drop_param)
-               stream->queue.flags &= ~UVC_QUEUE_DROP_INCOMPLETE;
-       else
-               stream->queue.flags |= UVC_QUEUE_DROP_INCOMPLETE;
-
        ret = uvc_queue_enable(&stream->queue, 1);
        if (ret < 0)
                return ret;
 
        struct list_head queue;
        wait_queue_head_t wait;
        enum uvc_buffer_state state;
+       unsigned int error;
 };
 
 #define UVC_QUEUE_STREAMING            (1 << 0)
 #define UVC_QUEUE_DISCONNECTED         (1 << 1)
-#define UVC_QUEUE_DROP_INCOMPLETE      (1 << 2)
+#define UVC_QUEUE_DROP_CORRUPTED       (1 << 2)
 
 struct uvc_video_queue {
        enum v4l2_buf_type type;
 
 /* Video buffers queue management. */
 extern void uvc_queue_init(struct uvc_video_queue *queue,
-               enum v4l2_buf_type type);
+               enum v4l2_buf_type type, int drop_corrupted);
 extern int uvc_alloc_buffers(struct uvc_video_queue *queue,
                unsigned int nbuffers, unsigned int buflength);
 extern int uvc_free_buffers(struct uvc_video_queue *queue);