Add PSP FW TYPE for Video Processing Engine.
Signed-off-by: Lang Yu <Lang.Yu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
        case AMDGPU_UCODE_ID_CP_RS64_MEC_P3_STACK:
                *type = GFX_FW_TYPE_RS64_MEC_P3_STACK;
                break;
+       case AMDGPU_UCODE_ID_VPE_CTX:
+               *type = GFX_FW_TYPE_VPEC_FW1;
+               break;
+       case AMDGPU_UCODE_ID_VPE_CTL:
+               *type = GFX_FW_TYPE_VPEC_FW2;
+               break;
        case AMDGPU_UCODE_ID_MAXIMUM:
        default:
                return -EINVAL;
 
        GFX_FW_TYPE_RS64_MEC_P1_STACK               = 95,   /* RS64 MEC stack P1        SOC21   */
        GFX_FW_TYPE_RS64_MEC_P2_STACK               = 96,   /* RS64 MEC stack P2        SOC21   */
        GFX_FW_TYPE_RS64_MEC_P3_STACK               = 97,   /* RS64 MEC stack P3        SOC21   */
+       GFX_FW_TYPE_VPEC_FW1                        = 100,  /* VPEC FW1 To Save         VPE     */
+       GFX_FW_TYPE_VPEC_FW2                        = 101,  /* VPEC FW2 To Save         VPE     */
        GFX_FW_TYPE_MAX
 };