* Checks the current fence value and calculates the last
  * signalled fence value. Wakes the fence queue if the
  * sequence number has increased.
+ *
+ * Returns true if fence was processed
  */
-void amdgpu_fence_process(struct amdgpu_ring *ring)
+bool amdgpu_fence_process(struct amdgpu_ring *ring)
 {
        struct amdgpu_fence_driver *drv = &ring->fence_drv;
        uint32_t seq, last_seq;
                amdgpu_fence_schedule_fallback(ring);
 
        if (unlikely(seq == last_seq))
-               return;
+               return false;
 
        last_seq &= drv->num_fences_mask;
        seq &= drv->num_fences_mask;
 
                dma_fence_put(fence);
        } while (last_seq != seq);
+
+       return true;
 }
 
 /**
        struct amdgpu_ring *ring = from_timer(ring, t,
                                              fence_drv.fallback_timer);
 
-       DRM_WARN("Fence fallback timer expired on ring %s\n", ring->name);
-       amdgpu_fence_process(ring);
+       if (amdgpu_fence_process(ring))
+               DRM_WARN("Fence fallback timer expired on ring %s\n", ring->name);
 }
 
 /**
 
 int amdgpu_fence_emit(struct amdgpu_ring *ring, struct dma_fence **fence,
                      unsigned flags);
 int amdgpu_fence_emit_polling(struct amdgpu_ring *ring, uint32_t *s);
-void amdgpu_fence_process(struct amdgpu_ring *ring);
+bool amdgpu_fence_process(struct amdgpu_ring *ring);
 int amdgpu_fence_wait_empty(struct amdgpu_ring *ring);
 signed long amdgpu_fence_wait_polling(struct amdgpu_ring *ring,
                                      uint32_t wait_seq,