Use the local variable for dev0 (and add from dev1) instead of using
the devices stored in the ldev structure. Makes the code easier
to read.
Signed-off-by: Mark Bloch <mbloch@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
 static int mlx5_deactivate_lag(struct mlx5_lag *ldev)
 {
        struct mlx5_core_dev *dev0 = ldev->pf[MLX5_LAG_P1].dev;
+       struct mlx5_core_dev *dev1 = ldev->pf[MLX5_LAG_P2].dev;
        u32 in[MLX5_ST_SZ_DW(destroy_lag_in)] = {};
        bool roce_lag = __mlx5_lag_is_roce(ldev);
        u8 flags = ldev->flags;
        mlx5_lag_mp_reset(ldev);
 
        if (ldev->shared_fdb) {
-               mlx5_eswitch_offloads_destroy_single_fdb(ldev->pf[MLX5_LAG_P1].dev->priv.eswitch,
-                                                        ldev->pf[MLX5_LAG_P2].dev->priv.eswitch);
+               mlx5_eswitch_offloads_destroy_single_fdb(dev0->priv.eswitch,
+                                                        dev1->priv.eswitch);
                ldev->shared_fdb = false;
        }