else
                return;
 
-       if (enable) {
-               backlight->props.fb_blank = FB_BLANK_UNBLANK;
-               backlight->props.state = ~(BL_CORE_FBBLANK | BL_CORE_SUSPENDED);
-               backlight->props.power = FB_BLANK_UNBLANK;
-       } else {
-               backlight->props.fb_blank = FB_BLANK_NORMAL;
-               backlight->props.power = FB_BLANK_POWERDOWN;
-               backlight->props.state |= BL_CORE_FBBLANK | BL_CORE_SUSPENDED;
-       }
-
-       backlight_update_status(backlight);
+       if (enable)
+               backlight_enable(backlight);
+       else
+               backlight_disable(backlight);
 }
 
 static void hw_guard_start(struct panel_drv_data *ddata, int guard_msec)
 {
        struct panel_drv_data *ddata = dev_get_drvdata(&dev->dev);
        int r = 0;
-       int level;
-
-       if (dev->props.fb_blank == FB_BLANK_UNBLANK &&
-                       dev->props.power == FB_BLANK_UNBLANK)
-               level = dev->props.brightness;
-       else
-               level = 0;
+       int level = backlight_get_brightness(dev);
 
        dev_dbg(&ddata->dsi->dev, "update brightness to %d\n", level);
 
 
 static int dsicm_bl_get_intensity(struct backlight_device *dev)
 {
-       if (dev->props.fb_blank == FB_BLANK_UNBLANK &&
-                       dev->props.power == FB_BLANK_UNBLANK)
-               return dev->props.brightness;
-
-       return 0;
+       return backlight_get_brightness(dev);
 }
 
 static const struct backlight_ops dsicm_bl_ops = {